Mevenn - Full Rig
Mevenn comes in 3 versions :
-FBX without skeleton
-FBX with skeleton & a flying anim sample
-AKT (akeytsu file with the rig, skin & anim sample) handpaint PBR texture set (TGA, 4K, uncompressed)
Notes are included in order to understand how these files works. You can import it on engine that supports FBX. Normal maps are Y- (perfect for 3dsMax/UE4 but will work on any other engine, just flip the green channel) and uses MIKK tangent space
While you can decide to redo the whole rig on maya/max/blender, I encourage you to try using akeytsu, you won’t regret it =)
Des Bisous ! ♥
NB : Since I am an artist, this model is NOT a ripped asset of any kind (as anything I do) I’ve made it myself for my own project, which means 2 things :
-these assets have to be used under the Personal License ONLY
-these are my own artistic vision of it, so details may differ
Included anim once integrated in Toolbag (environment not provided, it's just an example)
Mevenn - Full Rig
Mevenn - Full Rig
Mevenn comes in 3 versions :
-FBX without skeleton
-FBX with skeleton & a flying anim sample
-AKT (akeytsu file with the rig, skin & anim sample) handpaint PBR texture set (TGA, 4K, uncompressed)
Notes are included in order to understand how these files works. You can import it on engine that supports FBX. Normal maps are Y- (perfect for 3dsMax/UE4 but will work on any other engine, just flip the green channel) and uses MIKK tangent space
While you can decide to redo the whole rig on maya/max/blender, I encourage you to try using akeytsu, you won’t regret it =)
Des Bisous ! ♥
NB : Since I am an artist, this model is NOT a ripped asset of any kind (as anything I do) I’ve made it myself for my own project, which means 2 things :
-these assets have to be used under the Personal License ONLY
-these are my own artistic vision of it, so details may differ
Included anim once integrated in Toolbag (environment not provided, it's just an example)