Product banner image

Microphone

ashmesh
(0 ratings)
Product description

Microphone

Game ready low-poly Microphone model with PBR textures for game engines/renderers.

This product is intended for game/real time/background use. This model is not intended for subdivision. Renders done in Marmoset Toolbag 3.

Features:

- Geometry is triangulated to ensure best shading
- All materials and objects named appropriately
- Scaled to approximate real world size
- Polycount: 1910 tris, 1008 vertices
- No special plugins needed
- .obj and .fbx versions exported from Blender 2.83

Textures:

- Texture resolution: 4096x4096
- Texture formats: PNG
- General PBR Metallic/Roughness textures: BaseColor, Metallic, Roughness, Normal(DirectX), Normal(OpenGL), AO
- Unity textures: Albedo, MetallicSmoothness, Normal(OpenGL), AO
- Unreal Engine 4 textures: BaseColor, OcclusionRoughnessMetallic, Normal(DirectX)
- PBR Specular/Glossiness textures: Diffuse, Specular, Glossiness, Normal(DirectX), Normal(OpenGL), AO

Microphone

Product description

Microphone

Game ready low-poly Microphone model with PBR textures for game engines/renderers.

This product is intended for game/real time/background use. This model is not intended for subdivision. Renders done in Marmoset Toolbag 3.

Features:

- Geometry is triangulated to ensure best shading
- All materials and objects named appropriately
- Scaled to approximate real world size
- Polycount: 1910 tris, 1008 vertices
- No special plugins needed
- .obj and .fbx versions exported from Blender 2.83

Textures:

- Texture resolution: 4096x4096
- Texture formats: PNG
- General PBR Metallic/Roughness textures: BaseColor, Metallic, Roughness, Normal(DirectX), Normal(OpenGL), AO
- Unity textures: Albedo, MetallicSmoothness, Normal(OpenGL), AO
- Unreal Engine 4 textures: BaseColor, OcclusionRoughnessMetallic, Normal(DirectX)
- PBR Specular/Glossiness textures: Diffuse, Specular, Glossiness, Normal(DirectX), Normal(OpenGL), AO

Product Details
Category
Polycount
1,910
Textures
Yes
UVs
Yes
Materials
Yes