Military Pilot Helmet / Full Tutorial + 3D Model
This product contains full modeling ,texturing, lighting and rendering tutorial and 3D model of MSA Gallett Helmet in FBX and OBJ.
- +8 hrs Full Tutorial (Modeling, Unwrapping and Texturing)
- Game Ready Base Mesh
- Clean Quad Topology
- Unwrapped in 4 UDIMs
- 4K Textures in PNG (16 bit)
- Softwares used in this pack:
Blender / Rizom UV / 3Ds Max / Substance Painter / Marmoset Toolbag - Addons Used in Blender:
Hardops , Cablerator - No narrated realtime tutorial
Tutorial pack contains:
- +6 hrs Modeling Tutorial in 8 Parts (Blender)
- Unwrapping Tutorial in 1 Part (Rizom UV)
- +2 hrs Texturing Tutorial in 4 Parts (Substance Painter)
- Lighting and Rendering in 1 Part (Marmoset Toolbag)
Note: This pack contain 2 sets of helmet 3D model. You can see Set 02 in main poster and Set 01 in 3rd poster.
each set has its UV and texture.
the tutorial contains creating process of set 01.
+1 hour of unwrapping in Rizom UV and Texturing in the Substance Painter. For getting the best quality we use udims workflow for the Unwrapping phase and in the rizom we can create udims tiles very efficiently. After that texturing in the Substance Painter is the next move.
Military Pilot Helmet / Full Tutorial + 3D Model
Military Pilot Helmet / Full Tutorial + 3D Model
This product contains full modeling ,texturing, lighting and rendering tutorial and 3D model of MSA Gallett Helmet in FBX and OBJ.
- +8 hrs Full Tutorial (Modeling, Unwrapping and Texturing)
- Game Ready Base Mesh
- Clean Quad Topology
- Unwrapped in 4 UDIMs
- 4K Textures in PNG (16 bit)
- Softwares used in this pack:
Blender / Rizom UV / 3Ds Max / Substance Painter / Marmoset Toolbag - Addons Used in Blender:
Hardops , Cablerator - No narrated realtime tutorial
Tutorial pack contains:
- +6 hrs Modeling Tutorial in 8 Parts (Blender)
- Unwrapping Tutorial in 1 Part (Rizom UV)
- +2 hrs Texturing Tutorial in 4 Parts (Substance Painter)
- Lighting and Rendering in 1 Part (Marmoset Toolbag)
Note: This pack contain 2 sets of helmet 3D model. You can see Set 02 in main poster and Set 01 in 3rd poster.
each set has its UV and texture.
the tutorial contains creating process of set 01.
+1 hour of unwrapping in Rizom UV and Texturing in the Substance Painter. For getting the best quality we use udims workflow for the Unwrapping phase and in the rizom we can create udims tiles very efficiently. After that texturing in the Substance Painter is the next move.