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Modeling Characters for Games

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Product description

Modeling Characters for Games

In this game art tutorial, you'll learn everything you need to know in order to model high-end characters for games. Gavin will take you through all the steps and will guide you on your journey to becoming a better game artist. There's more than 5 hours of quality training in this series, covering everything you need to know in order to get started with modeling for games.

Character Design
One of the hardest aspects of any character is the character design phase. Gavin covers his entire thought process when it comes to the character design - from creating a backstory, to in-depth sculpting techniques.

Topology
Learn how to do efficient face topology using Topogun. Gavin goes through all the steps, showing you how to make clean and good topology - which is ready for AAA games.

Clothing and Costume
Making clothing and costumes is always incredibly tricky to get right, but after watching this series, you'll feel a lot more comfortable starting your own costumes. Learn how to use Insert Mesh Brushes in ZBrush to speed up making zippers and buttons.

Presenting Your Work
At the end of the series, you'll learn how to present your work in a professional manner, using Marmoset Toolbag. A good presentation can really make a huge difference, and the skills you learn will make your work shine.

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Modeling Characters for Games

Product description

Modeling Characters for Games

In this game art tutorial, you'll learn everything you need to know in order to model high-end characters for games. Gavin will take you through all the steps and will guide you on your journey to becoming a better game artist. There's more than 5 hours of quality training in this series, covering everything you need to know in order to get started with modeling for games.

Character Design
One of the hardest aspects of any character is the character design phase. Gavin covers his entire thought process when it comes to the character design - from creating a backstory, to in-depth sculpting techniques.

Topology
Learn how to do efficient face topology using Topogun. Gavin goes through all the steps, showing you how to make clean and good topology - which is ready for AAA games.

Clothing and Costume
Making clothing and costumes is always incredibly tricky to get right, but after watching this series, you'll feel a lot more comfortable starting your own costumes. Learn how to use Insert Mesh Brushes in ZBrush to speed up making zippers and buttons.

Presenting Your Work
At the end of the series, you'll learn how to present your work in a professional manner, using Marmoset Toolbag. A good presentation can really make a huge difference, and the skills you learn will make your work shine.

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Skill Level
Release Version
0
Textures
No
UVs
No
Materials
No
Animated
No
VR-Ready
No