Modular Giant Water Lily
This Giant Victoria Lily water plant set includes 5 individual elements to make your own prefabs and the set includes also 4 prefabs. This set is ready for game and available in lowpoly and PBR ready.
The asset is available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, historical… ). All objects share a unique material for the best optimization for games.
This AAA game water lily of Victoria amazonica species will embellish you scene and add more details which can help the gameplay and the game-design or level-design.
All textures are PBR ready and available in 2K.
Low-poly model & Blender native 3.5
SPECIFICATIONS
- Objects : 9
- Polygons : 4388
- Subdivision ready : No
- Render engine : Eevee (Cycles ready)
GAME SPECS
- LODs : Yes (inside FBX for Unity & Unreal)
- Numbers of LODs : 4
- Collider : No
- Lightmap UV : No
EXPORTED FORMATS
- FBX
- Collada
- OBJ
TEXTURES
- Materials in scene : 1
- Textures sizes : 2K
- Textures types : Base Color, Roughness, Normal (DirectX & OpenGL), Heigh, AO & Translucency (also Unity & Unreal ARM workflow maps)
- Textures format : PNG
GENERAL
Modular Giant Water Lily
Modular Giant Water Lily
This Giant Victoria Lily water plant set includes 5 individual elements to make your own prefabs and the set includes also 4 prefabs. This set is ready for game and available in lowpoly and PBR ready.
The asset is available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, historical… ). All objects share a unique material for the best optimization for games.
This AAA game water lily of Victoria amazonica species will embellish you scene and add more details which can help the gameplay and the game-design or level-design.
All textures are PBR ready and available in 2K.
Low-poly model & Blender native 3.5
SPECIFICATIONS
- Objects : 9
- Polygons : 4388
- Subdivision ready : No
- Render engine : Eevee (Cycles ready)
GAME SPECS
- LODs : Yes (inside FBX for Unity & Unreal)
- Numbers of LODs : 4
- Collider : No
- Lightmap UV : No
EXPORTED FORMATS
- FBX
- Collada
- OBJ
TEXTURES
- Materials in scene : 1
- Textures sizes : 2K
- Textures types : Base Color, Roughness, Normal (DirectX & OpenGL), Heigh, AO & Translucency (also Unity & Unreal ARM workflow maps)
- Textures format : PNG
GENERAL