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Modular Tauren - Game Ready

David Grette
(0 ratings)
Product description

Modular Tauren - Game Ready

See video-demo and description to check all opportunities (modularity, animations, blueprints, blendshapes etc)

VIDEO PREVIEW WITH GAMEPLAY: https://youtu.be/fkyhLWDDeD0

More models: https://www.artstation.com/david_grette/store

+Low poly, game ready, rigged (full body rig and basic facial rig), PBR textures, UE4 supported (since 4.19), ready to import into Unity

+Works well with ALS 4 (see gameplay demo)

+The project has a fully configured and ready-to-play character - launch and play! If you want to use additional animations (for example, Bossy Enemy Animation Pack), it's very easy and setting up a retarget from scratch is not required. See instruction: (from step №3): https://docs.google.com/document/d/1vcXwJYkmotl3LRK8u2-b2XpMUeER7RynaIby3W77kfk

+Modular character - you can easily make different characters for your game ;) Modular system via Construction Script - remove anything with one button! Works on Master Pose Component.

+A copy of the totem without chain is loaded separately as a static mesh and can be used as a weapon.

+The model has customized blendshapes of mouth opening, blinking and facial bones.

+Customized physic of the character. Simulation of chain, armor, fabric are included.

+Instances of materials are configured - you can easily control

Modular Tauren - Game Ready

Product description

Modular Tauren - Game Ready

See video-demo and description to check all opportunities (modularity, animations, blueprints, blendshapes etc)

VIDEO PREVIEW WITH GAMEPLAY: https://youtu.be/fkyhLWDDeD0

More models: https://www.artstation.com/david_grette/store

+Low poly, game ready, rigged (full body rig and basic facial rig), PBR textures, UE4 supported (since 4.19), ready to import into Unity

+Works well with ALS 4 (see gameplay demo)

+The project has a fully configured and ready-to-play character - launch and play! If you want to use additional animations (for example, Bossy Enemy Animation Pack), it's very easy and setting up a retarget from scratch is not required. See instruction: (from step №3): https://docs.google.com/document/d/1vcXwJYkmotl3LRK8u2-b2XpMUeER7RynaIby3W77kfk

+Modular character - you can easily make different characters for your game ;) Modular system via Construction Script - remove anything with one button! Works on Master Pose Component.

+A copy of the totem without chain is loaded separately as a static mesh and can be used as a weapon.

+The model has customized blendshapes of mouth opening, blinking and facial bones.

+Customized physic of the character. Simulation of chain, armor, fabric are included.

+Instances of materials are configured - you can easily control

Product Details
Category
Release Version
1
Polycount
39,000
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes
Published
2022-12-08
Updated
2022-12-18