Morel Mushrooms Set
This Common Morel mushrooms set includes 3 individuals & 3 prefabs of the mushrooms. The set also includes 3 LODs for each object. Those edible mushrooms (when it cooked) are ready for game and available in lowpoly and PBR ready.
The asset is available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, construction… ). All objects share a unique material for the best optimization for games.
Those AAA game assets of Morchella Esculenta mushroom will embellish you scene and add more details which can help the gameplay and the game-design or level-design.
All textures are PBR ready and available in 4K.
Low-poly model & Blender native 3.1
SPECIFICATIONS
- Objects : 6
- Polygons : 409
- Subdivision ready : No
- Render engine : Eevee (Cycles ready)
- LODs : Yes (inside FBX for Unity & Unreal)
- Numbers of LODs : 3
- Collider : No
- Lightmap UV : No
- FBX
- Collada
- OBJ
- Materials in scene : 1
- Textures sizes : 4K
- Textures types : Base Color, Roughness, Normal (DirectX & OpenGL), Heigh, AO,
GAME SPECS
EXPORTED FORMATS
TEXTURES
Morel Mushrooms Set
Morel Mushrooms Set
This Common Morel mushrooms set includes 3 individuals & 3 prefabs of the mushrooms. The set also includes 3 LODs for each object. Those edible mushrooms (when it cooked) are ready for game and available in lowpoly and PBR ready.
The asset is available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, construction… ). All objects share a unique material for the best optimization for games.
Those AAA game assets of Morchella Esculenta mushroom will embellish you scene and add more details which can help the gameplay and the game-design or level-design.
All textures are PBR ready and available in 4K.
Low-poly model & Blender native 3.1
SPECIFICATIONS
- Objects : 6
- Polygons : 409
- Subdivision ready : No
- Render engine : Eevee (Cycles ready)
- LODs : Yes (inside FBX for Unity & Unreal)
- Numbers of LODs : 3
- Collider : No
- Lightmap UV : No
- FBX
- Collada
- OBJ
- Materials in scene : 1
- Textures sizes : 4K
- Textures types : Base Color, Roughness, Normal (DirectX & OpenGL), Heigh, AO,
GAME SPECS
EXPORTED FORMATS
TEXTURES