NASA Mercury Navy Mark IV Astronaut Spacesuit Rigged
3D Mercury Navy Mark IV ( 4 ) modeled in high precision.Worn by the famous mercury seven, the first Seven astronauts. this is a mix between several references i found. this model has been accurately recreated in 3d High poly to keep every details.
This model is Rigged. ( no animation included, the video shows the Rig with a mixamo motion capture sequence )
The Quality you need : First of all, this model was based on a several pictures and close up of the real product to provide you the best quality in terms of texture references and proportions.
The entire model was textured with its accessories relying on references and actual products. Textures may need to be relocate after uncompressing the Texture file into your production folder. If you are using another software, you'll need to recreate a PBR metallic roughness based shader and connect the UDIM textures into it.
- 4K Textures. (PBR Metallic Roughness, UDIM uvs )
- Blender, Cycles ( Textured, RIGGED )
- ABC ( Mesh Only )
- FBX ( Embeded Textures, RIGGED )
- OBJ ( Mesh Only )
Reselling Any parts, modified parts, baked Geometry or texture, or any ressources or modified ressources from this model in any form is not allowed.
NASA Mercury Navy Mark IV Astronaut Spacesuit Rigged
NASA Mercury Navy Mark IV Astronaut Spacesuit Rigged
3D Mercury Navy Mark IV ( 4 ) modeled in high precision.Worn by the famous mercury seven, the first Seven astronauts. this is a mix between several references i found. this model has been accurately recreated in 3d High poly to keep every details.
This model is Rigged. ( no animation included, the video shows the Rig with a mixamo motion capture sequence )
The Quality you need : First of all, this model was based on a several pictures and close up of the real product to provide you the best quality in terms of texture references and proportions.
The entire model was textured with its accessories relying on references and actual products. Textures may need to be relocate after uncompressing the Texture file into your production folder. If you are using another software, you'll need to recreate a PBR metallic roughness based shader and connect the UDIM textures into it.
- 4K Textures. (PBR Metallic Roughness, UDIM uvs )
- Blender, Cycles ( Textured, RIGGED )
- ABC ( Mesh Only )
- FBX ( Embeded Textures, RIGGED )
- OBJ ( Mesh Only )
Reselling Any parts, modified parts, baked Geometry or texture, or any ressources or modified ressources from this model in any form is not allowed.