Natalia – Realistic 3D Character | Cinematic Edition
Natalia – Realistic 3D Character
Cinematic Edition | Optimized for Blender 4+ Cycles
A fully rigged 3D character crafted for high-end rendering in Blender's Cycles.
This edition is designed for cinematic production, stills, and detailed animation where realism is the priority.
Slim female character with soft facial features, short straight hair, and smooth, well-defined anatomy. Designed with clean lines and realistic surface detail.
Key Features
High-Resolution Sculpted Topology- Multiresolution modifier with 3 levels of sculpting detail
- Clean quad-based mesh, no n-gons
- UDIM-based UV layout
- 124,918 Vertices / 224,224 Base
- 5,938,849 Vertices / 11,845,552 Triangles Multires
High-Resolution textures
- Fine details baked into 8K displacement
- Maximum surface fidelity for realistic lighting and shading
- PBR textures in 4K: Albedo, Rou
Natalia – Realistic 3D Character | Cinematic Edition
Natalia – Realistic 3D Character | Cinematic Edition
Natalia – Realistic 3D Character
Cinematic Edition | Optimized for Blender 4+ Cycles
A fully rigged 3D character crafted for high-end rendering in Blender's Cycles.
This edition is designed for cinematic production, stills, and detailed animation where realism is the priority.
Slim female character with soft facial features, short straight hair, and smooth, well-defined anatomy. Designed with clean lines and realistic surface detail.
Key Features
High-Resolution Sculpted Topology- Multiresolution modifier with 3 levels of sculpting detail
- Clean quad-based mesh, no n-gons
- UDIM-based UV layout
- 124,918 Vertices / 224,224 Base
- 5,938,849 Vertices / 11,845,552 Triangles Multires
High-Resolution textures
- Fine details baked into 8K displacement
- Maximum surface fidelity for realistic lighting and shading
- PBR textures in 4K: Albedo, Rou