New Plant High detail Crataegus Pinnatifida Hawthorn
New Plant High detail Crataegus Pinnatifida Hawthorn
In northern Chinese cuisine, ripe C. pinnatifida fruits are used in the desserts tanghulu and shanzhagao. It is also used to make the traditional candies haw flakes and haw rolls, as well as candied fruit slices, jam, jelly, and wine. It is also traditionally used as a finishing ingredient in Cantonese sweet and sour sauce, although it has since been partially supplanted by ketchup.
2 Different 3D models in the scene
Height: 7000mm & 7000mm
1- Materials is archive (material library)
- Corona mtl + Vray mtl + Standard mtl
2-Polys: 1032k + Verts: 1437k
3- 4K texture + 4K material
4- JPEG (texture), MAX, OBJ + MTL + FBX 2012
5- 3dmodels: MAX + OBJ + FBX 2012
6- Corona render + Vray (Renderer Engine-MAX + FBX)
- Scanline render (Renderer Engine-MAX + OBJ)
7- Models has unwrapped overlapping and
maps supported traditional 3ds Max texturing.
(tiling coordinates)
Note:
- To use the max file you need to use at 3dsmax 2015
- Units: Millimeter
- Clean Topology (quad mesh)
- You Can Add Turbo Smooth
If you have any problems for setting up the models,
New Plant High detail Crataegus Pinnatifida Hawthorn
New Plant High detail Crataegus Pinnatifida Hawthorn
New Plant High detail Crataegus Pinnatifida Hawthorn
In northern Chinese cuisine, ripe C. pinnatifida fruits are used in the desserts tanghulu and shanzhagao. It is also used to make the traditional candies haw flakes and haw rolls, as well as candied fruit slices, jam, jelly, and wine. It is also traditionally used as a finishing ingredient in Cantonese sweet and sour sauce, although it has since been partially supplanted by ketchup.
2 Different 3D models in the scene
Height: 7000mm & 7000mm
1- Materials is archive (material library)
- Corona mtl + Vray mtl + Standard mtl
2-Polys: 1032k + Verts: 1437k
3- 4K texture + 4K material
4- JPEG (texture), MAX, OBJ + MTL + FBX 2012
5- 3dmodels: MAX + OBJ + FBX 2012
6- Corona render + Vray (Renderer Engine-MAX + FBX)
- Scanline render (Renderer Engine-MAX + OBJ)
7- Models has unwrapped overlapping and
maps supported traditional 3ds Max texturing.
(tiling coordinates)
Note:
- To use the max file you need to use at 3dsmax 2015
- Units: Millimeter
- Clean Topology (quad mesh)
- You Can Add Turbo Smooth
If you have any problems for setting up the models,