New Plant Ziziphus Jujuba Chinesische Dattel Green
New Plant Ziziphus Jujuba Chinesische Dattel Green
Ziziphus jujuba f. tortuosa CY Cheng & MJ Liu (J. Hebei Agric. Univ. 17(4): 7. 1994) is cultivated in gardens in Hebei, Henan, Jiangsu, S Shaanxi (Qin Ling), and Shandong. The plants are small trees with ascending, often tortuous branches without spines, long fruiting pedicels, and small drupes ca. 5mm in diam. that resemble cucurbit fruits.
2 Different 3D models in the scene
Height: 7000mm & 6000mm
1- Materials is archive (material library)
- Corona mtl + Vray mtl + Standard mtl
2-Polys: 939k + Verts: 1308k
3- 4K texture + 4K material
4- JPEG (texture), MAX, OBJ + MTL + FBX 2012
5- 3dmodels: MAX + OBJ + FBX 2012
6- Corona render + Vray (Renderer Engine-MAX + FBX)
- Scanline render (Renderer Engine-MAX + OBJ)
7- Models has unwrapped overlapping and
maps supported traditional 3ds Max texturing.
(tiling coordinates)
Note:
- To use the max file you need to use at 3dsmax 2015
- Units: Millimeter
- Clean Topology (quad mesh)
- You Can Add Turbo Smooth
If you have any problems for setting up the models,
send me a message here or v
New Plant Ziziphus Jujuba Chinesische Dattel Green
New Plant Ziziphus Jujuba Chinesische Dattel Green
New Plant Ziziphus Jujuba Chinesische Dattel Green
Ziziphus jujuba f. tortuosa CY Cheng & MJ Liu (J. Hebei Agric. Univ. 17(4): 7. 1994) is cultivated in gardens in Hebei, Henan, Jiangsu, S Shaanxi (Qin Ling), and Shandong. The plants are small trees with ascending, often tortuous branches without spines, long fruiting pedicels, and small drupes ca. 5mm in diam. that resemble cucurbit fruits.
2 Different 3D models in the scene
Height: 7000mm & 6000mm
1- Materials is archive (material library)
- Corona mtl + Vray mtl + Standard mtl
2-Polys: 939k + Verts: 1308k
3- 4K texture + 4K material
4- JPEG (texture), MAX, OBJ + MTL + FBX 2012
5- 3dmodels: MAX + OBJ + FBX 2012
6- Corona render + Vray (Renderer Engine-MAX + FBX)
- Scanline render (Renderer Engine-MAX + OBJ)
7- Models has unwrapped overlapping and
maps supported traditional 3ds Max texturing.
(tiling coordinates)
Note:
- To use the max file you need to use at 3dsmax 2015
- Units: Millimeter
- Clean Topology (quad mesh)
- You Can Add Turbo Smooth
If you have any problems for setting up the models,
send me a message here or v