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Nike Football Boots and Ball/3D Model+Full Tutorial

Ahmad
(10 ratings)
Product description

Nike Football Boots and Ball/3D Model+Full Tutorial

CAUTION: BEFORE PURCHASING, CHECK VARIANTS AND LICENSES CAREFULLY and READ THE DESCRIPTION.


This product contains full modeling ,texturing, lighting and rendering tutorial and 3D models of the football boots and ball based on Nike products.
**(NOTE: the videos are not narrated, its a screen recording with shortcuts display)**

  • Optimized Midpoly
  • Displasment Modeling
  • Clean Quad Topology
  • Unwrapped in UDIMs workflow
  • 4K Textures in PNG (16 bit)
  • UE4 and Documents Channel Presets

Tutorial Overview:
This tutorial is focused on texturing in Substance Painter. base model is created in Blender and exported with subdevision (level 3). 
most of the details are added in texturing process based on displacement modeling methods.
Textures are exported in UE4 and Documents Channel presets.

Softwares used in this pack:
Blender / Rizom UV / Substance Painter / Marmoset Toolbag

  • Addons Used in Blender:Hardops
  • No narrated 
  • Realtime tutorial
  • Screen Recording + Shortcuts display

Tutorial pack contains:

  • +2 hrs Modeling in 6 Parts  (Blender)
  • Unwrapping Tutorial in 2 Parts (Rizom UV) 
  • +4 hrs T

Nike Football Boots and Ball/3D Model+Full Tutorial

Product description

Nike Football Boots and Ball/3D Model+Full Tutorial

CAUTION: BEFORE PURCHASING, CHECK VARIANTS AND LICENSES CAREFULLY and READ THE DESCRIPTION.


This product contains full modeling ,texturing, lighting and rendering tutorial and 3D models of the football boots and ball based on Nike products.
**(NOTE: the videos are not narrated, its a screen recording with shortcuts display)**

  • Optimized Midpoly
  • Displasment Modeling
  • Clean Quad Topology
  • Unwrapped in UDIMs workflow
  • 4K Textures in PNG (16 bit)
  • UE4 and Documents Channel Presets

Tutorial Overview:
This tutorial is focused on texturing in Substance Painter. base model is created in Blender and exported with subdevision (level 3). 
most of the details are added in texturing process based on displacement modeling methods.
Textures are exported in UE4 and Documents Channel presets.

Softwares used in this pack:
Blender / Rizom UV / Substance Painter / Marmoset Toolbag

  • Addons Used in Blender:Hardops
  • No narrated 
  • Realtime tutorial
  • Screen Recording + Shortcuts display

Tutorial pack contains:

  • +2 hrs Modeling in 6 Parts  (Blender)
  • Unwrapping Tutorial in 2 Parts (Rizom UV) 
  • +4 hrs T
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