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Nintendo Game Boy - Tutorial Full Process

Bridge Studio
(6 ratings)
Product description

Nintendo Game Boy - Tutorial Full Process

This is a full process tutorial of modeling, unwrapping,texturing and rendering Our Nintendo Game Boy .

(11 h and 30 min unnarrated video)

It is better to have some basic information about working with these programs .

( Plasticity , Blender , unfold3d  , substance 3d painter , photoshop )

Tutorial Contents :

Modeling  ( Duration : 3 h 17 min ) 

  • modeling process has done in plasticity and blender 3.6.0

Unwrapping  ( Duration : 31 min )

  • Unwrapping has done in unfold3d 

Baking ( Duration : 11 min ) 

  • The baking operation is done in the substance painter program

Texturing ( Duration : 5 h 47 min ) 

  • Texturing has done in substance 3d painter and photoshop
  • create lots of materials from 0 to 100
  • using many technics to get more details 
  • exporting final textures 

Rendering ( Duration :1 h 34 min ) 

  • we used blender ( cycles renderer ) for rendering

Post-processing ( Duration : 8 min ) 

  • At the end, we did some post-processing in photoshop

Attention : if you want the final model 

Nintendo Game Boy - Tutorial Full Process

Product description

Nintendo Game Boy - Tutorial Full Process

This is a full process tutorial of modeling, unwrapping,texturing and rendering Our Nintendo Game Boy .

(11 h and 30 min unnarrated video)

It is better to have some basic information about working with these programs .

( Plasticity , Blender , unfold3d  , substance 3d painter , photoshop )

Tutorial Contents :

Modeling  ( Duration : 3 h 17 min ) 

  • modeling process has done in plasticity and blender 3.6.0

Unwrapping  ( Duration : 31 min )

  • Unwrapping has done in unfold3d 

Baking ( Duration : 11 min ) 

  • The baking operation is done in the substance painter program

Texturing ( Duration : 5 h 47 min ) 

  • Texturing has done in substance 3d painter and photoshop
  • create lots of materials from 0 to 100
  • using many technics to get more details 
  • exporting final textures 

Rendering ( Duration :1 h 34 min ) 

  • we used blender ( cycles renderer ) for rendering

Post-processing ( Duration : 8 min ) 

  • At the end, we did some post-processing in photoshop

Attention : if you want the final model 

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