No UV 3D Look Dev for Concept & Illustration
Easily go from ZBrush to Substance Painter and/or Marmoset, without the hassle of making a low res, uvs, etc...simply press a button, and begin texturing ANY 3D asset! Great for Concept Artists and Illustrators!!
However, even without the free downloadable plugin from the Pixologic website, you should be able to take and apply the techniques using any 3D software - we cover the manual setup for Substance and Marmoset, and even manually, the setup is pretty easy!
We cover texturing and material look dev in Substance Painter, and also the brand new texture and material capabilities of Marmoset Toolbag 4 - a lot of REALLY cool new functionality, along with raytracing capabilities in Marmoset now!
Watch the first set of videos on my YouTube channel, or download them all here, PLUS an extra 90 minutes of demos, along with the source .ZTL files so you can follow along!
No UV 3D Look Dev for Concept & Illustration
No UV 3D Look Dev for Concept & Illustration
Easily go from ZBrush to Substance Painter and/or Marmoset, without the hassle of making a low res, uvs, etc...simply press a button, and begin texturing ANY 3D asset! Great for Concept Artists and Illustrators!!
However, even without the free downloadable plugin from the Pixologic website, you should be able to take and apply the techniques using any 3D software - we cover the manual setup for Substance and Marmoset, and even manually, the setup is pretty easy!
We cover texturing and material look dev in Substance Painter, and also the brand new texture and material capabilities of Marmoset Toolbag 4 - a lot of REALLY cool new functionality, along with raytracing capabilities in Marmoset now!
Watch the first set of videos on my YouTube channel, or download them all here, PLUS an extra 90 minutes of demos, along with the source .ZTL files so you can follow along!