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Old Man General 3D Model

Darrell Abney
(12 ratings)
Product description

Old Man General 3D Model

  • Includes face and eye textures, costume helmet and detailed face
  • Zbrush project file with multiple subdivision levels making it easy to turn him into another old man.
  • Clean quad animation ready topology ready to use for your next project.

    • By purchasing you agree to these terms

      All content sold is licensed to the buyer (who may be either an individual or company) for the lifetime right to use the content in developing an unlimited number of products and in shipping those products. The buyer is also licensed to make the content available to employees and contractors for the sole purpose of contributing to products controlled by the buyer.

      Each such product built using content must be a standalone creative work (such a game, simulation, or video) in which content is merely a component and not the primary focus. For example, it may not be a content pack for distribution to engine users.

      Users are free to modify any content they purchase.

      All items sold are non-transferable, and users cannot sub-license the content for further redistribution, whether or not they have modified it. Users cannot buy the content and then distribute it to other developers to use in other projects, for example by listing it on the Marketplace or another store themselves.

Old Man General 3D Model

Product description

Old Man General 3D Model

  • Includes face and eye textures, costume helmet and detailed face
  • Zbrush project file with multiple subdivision levels making it easy to turn him into another old man.
  • Clean quad animation ready topology ready to use for your next project.

    • By purchasing you agree to these terms

      All content sold is licensed to the buyer (who may be either an individual or company) for the lifetime right to use the content in developing an unlimited number of products and in shipping those products. The buyer is also licensed to make the content available to employees and contractors for the sole purpose of contributing to products controlled by the buyer.

      Each such product built using content must be a standalone creative work (such a game, simulation, or video) in which content is merely a component and not the primary focus. For example, it may not be a content pack for distribution to engine users.

      Users are free to modify any content they purchase.

      All items sold are non-transferable, and users cannot sub-license the content for further redistribution, whether or not they have modified it. Users cannot buy the content and then distribute it to other developers to use in other projects, for example by listing it on the Marketplace or another store themselves.

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