Old Wooden Fences 01
This game assets collection includes 3 old wooden fences made with wood sticks and ropes. The vintage style can be used for rural scene for any age (antique, middle age or modern… ).
These AAA game assets of wooden fences will embellish you scene and add more details which can help the gameplay and the game-design.
The material of models is unique and ready for PBR.
Low-poly model & Blender native 2.83
SPECIFICATIONS
- Objects : 3
- Polygons : 2016
- Subdivision ready : No
- Render engine : Eevee (Cycles ready)
- LODs : Yes (inside FBX for Unity and FBX for Unreal only)
- Numbers of LODs : 3
- Collider : No
- FBX
- Collada
- OBJ
- Materials in scene : 1
- Textures sizes : 2K
- Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh and AO
- Textures format : PNG
- Real scale : Yes
- Scene objects are organized by groups
GAME SPECS
EXPORTED FORMATS
TEXTURES
GENERAL
ADDITIONAL NOTES
File formats do not include textures. All textures are in a specific folder named 'Textures'
Old Wooden Fences 01
Old Wooden Fences 01
This game assets collection includes 3 old wooden fences made with wood sticks and ropes. The vintage style can be used for rural scene for any age (antique, middle age or modern… ).
These AAA game assets of wooden fences will embellish you scene and add more details which can help the gameplay and the game-design.
The material of models is unique and ready for PBR.
Low-poly model & Blender native 2.83
SPECIFICATIONS
- Objects : 3
- Polygons : 2016
- Subdivision ready : No
- Render engine : Eevee (Cycles ready)
- LODs : Yes (inside FBX for Unity and FBX for Unreal only)
- Numbers of LODs : 3
- Collider : No
- FBX
- Collada
- OBJ
- Materials in scene : 1
- Textures sizes : 2K
- Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh and AO
- Textures format : PNG
- Real scale : Yes
- Scene objects are organized by groups
GAME SPECS
EXPORTED FORMATS
TEXTURES
GENERAL
ADDITIONAL NOTES
File formats do not include textures. All textures are in a specific folder named 'Textures'