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Ossim - Simulation Baking Tool

PeterGubin
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Product description

Ossim - Simulation Baking Tool

Ossim is a simulation baking tool. It allows you to generate an armature and skinned geometry based on physics simulation to use in game engines and realtime applications such as Unreal Engine 4, Unity3d, Godot or any other.

Changelog

Version 1.4.2
  • Blender 3.0 support
  • Fixed cloth generation

    • Version 1.4.1
      • Blender 2.91 support

        • Version 1.4.0
          • Blender 2.8 API changes implemented (including outliner fixes)
          • Added transformation cleaning options
          • Bugfixes
            • Fixed a bug with armature as parent always having OBJECT type.


            • Version 1.3.0
              • Blender 2.8 support
              • Bugfixes

                • Version 1.2.0
                  • Cloth simulations bake
                  • UI improvements
                  • Bug fixes

                    • Version 1.1.0
                      • Code refactor
                      • Autokeyframing feature
                      • UI/UX improvements (more options and context-aware tools)
                      • Bug fixes for armature generation:
                        • Duplicated geometry now use the same modifiers/mesh data/materials as the originals
                        • Generator now properly treats modifiers and non-mesh object in the selection
                        • Animated physics assets now treated correctly


                        • Installation

                          • Put python file inside Blender scripts folder (Blender\x.x\scri

Ossim - Simulation Baking Tool

Product description

Ossim - Simulation Baking Tool

Ossim is a simulation baking tool. It allows you to generate an armature and skinned geometry based on physics simulation to use in game engines and realtime applications such as Unreal Engine 4, Unity3d, Godot or any other.

Changelog

Version 1.4.2
  • Blender 3.0 support
  • Fixed cloth generation

    • Version 1.4.1
      • Blender 2.91 support

        • Version 1.4.0
          • Blender 2.8 API changes implemented (including outliner fixes)
          • Added transformation cleaning options
          • Bugfixes
            • Fixed a bug with armature as parent always having OBJECT type.


            • Version 1.3.0
              • Blender 2.8 support
              • Bugfixes

                • Version 1.2.0
                  • Cloth simulations bake
                  • UI improvements
                  • Bug fixes

                    • Version 1.1.0
                      • Code refactor
                      • Autokeyframing feature
                      • UI/UX improvements (more options and context-aware tools)
                      • Bug fixes for armature generation:
                        • Duplicated geometry now use the same modifiers/mesh data/materials as the originals
                        • Generator now properly treats modifiers and non-mesh object in the selection
                        • Animated physics assets now treated correctly


                        • Installation

                          • Put python file inside Blender scripts folder (Blender\x.x\scri
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