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Ossim - Simulation Baking Tool
Ossim is a simulation baking tool. It allows you to generate an armature and skinned geometry based on physics simulation to use in game engines and realtime applications such as Unreal Engine 4, Unity3d, Godot or any other.
Changelog
Version 1.4.2- Blender 3.0 support
- Fixed cloth generation
- Blender 2.91 support
- Blender 2.8 API changes implemented (including outliner fixes)
- Added transformation cleaning options
- Bugfixes
- Fixed a bug with armature as parent always having OBJECT type.
- Blender 2.8 support
- Bugfixes
- Cloth simulations bake
- UI improvements
- Bug fixes
- Code refactor
- Autokeyframing feature
- UI/UX improvements (more options and context-aware tools)
- Bug fixes for armature generation:
- Duplicated geometry now use the same modifiers/mesh data/materials as the originals
- Generator now properly treats modifiers and non-mesh object in the selection
- Animated physics assets now treated correctly
- Put python file inside Blender scripts folder (Blender\x.x\scri
Version 1.4.1
Version 1.4.0
Version 1.3.0
Version 1.2.0
Version 1.1.0
Installation
Ossim - Simulation Baking Tool
Personal License
For use on personal projects
Files (1)
Ossim_1.4.2.zip
zip
104 kB
Total size: 104 kB
Commercial License
For use on commercial projects
Files (1)
Ossim_1.4.2.zip
zip
104 kB
Total size: 104 kB
Ossim - Simulation Baking Tool
Ossim is a simulation baking tool. It allows you to generate an armature and skinned geometry based on physics simulation to use in game engines and realtime applications such as Unreal Engine 4, Unity3d, Godot or any other.
Changelog
Version 1.4.2- Blender 3.0 support
- Fixed cloth generation
- Blender 2.91 support
- Blender 2.8 API changes implemented (including outliner fixes)
- Added transformation cleaning options
- Bugfixes
- Fixed a bug with armature as parent always having OBJECT type.
- Blender 2.8 support
- Bugfixes
- Cloth simulations bake
- UI improvements
- Bug fixes
- Code refactor
- Autokeyframing feature
- UI/UX improvements (more options and context-aware tools)
- Bug fixes for armature generation:
- Duplicated geometry now use the same modifiers/mesh data/materials as the originals
- Generator now properly treats modifiers and non-mesh object in the selection
- Animated physics assets now treated correctly
- Put python file inside Blender scripts folder (Blender\x.x\scri
Version 1.4.1
Version 1.4.0
Version 1.3.0
Version 1.2.0
Version 1.1.0
Installation
Product Details