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OVERSIZED SWEATER / zprj obj fbx highpoly

Toshi
(5 ratings)
Product description

OVERSIZED SWEATER / zprj obj fbx highpoly

CLO 3D / Marvelous Designer native ZPRJ info:

•  Simulation mode: CPU (default)
•  Avatar: default MV2 (Thomas), 3 mm skin offset
•  Pose: "mv2_03_attention" pose + "mv2_hand_natural_1" hand pose
•  Clothing geometry: quads, raw highpoly, 5 mm particle distance
•  Retopology or auto-remesh: no
•  Textures: default CLO 3D library, 3D seamlines in normal map, fur rendering preset (only in .zprj)
•  Colorway: black & white
•  Decorative shirt parts + print reference
•  Saved with avatar

OBJ and FBX export info:

•  Avatar: removed
•  Pose: "mv2_03_attention" pose + "mv2_hand_natural_1" hand pose
•  Rigged: no
•  Scale: cm, 100%, moved to ground center
•  OBJ geometry: quads, single object, thin unweld + thin weld (2 separate versions)
•  FBX geometry: quads, single object, thick unweld only
•  OBJ polycount: faces = 125,015; vertices = 124,326
•  FBX Polycount: faces = 309,876; vertices = 318,641
•  Retopology or auto-remesh: no
•  Unwrapped UVs: 4096x4096, non-overlapping
•  UV Maps: diffuse, no

OVERSIZED SWEATER / zprj obj fbx highpoly

Product description

OVERSIZED SWEATER / zprj obj fbx highpoly

CLO 3D / Marvelous Designer native ZPRJ info:

•  Simulation mode: CPU (default)
•  Avatar: default MV2 (Thomas), 3 mm skin offset
•  Pose: "mv2_03_attention" pose + "mv2_hand_natural_1" hand pose
•  Clothing geometry: quads, raw highpoly, 5 mm particle distance
•  Retopology or auto-remesh: no
•  Textures: default CLO 3D library, 3D seamlines in normal map, fur rendering preset (only in .zprj)
•  Colorway: black & white
•  Decorative shirt parts + print reference
•  Saved with avatar

OBJ and FBX export info:

•  Avatar: removed
•  Pose: "mv2_03_attention" pose + "mv2_hand_natural_1" hand pose
•  Rigged: no
•  Scale: cm, 100%, moved to ground center
•  OBJ geometry: quads, single object, thin unweld + thin weld (2 separate versions)
•  FBX geometry: quads, single object, thick unweld only
•  OBJ polycount: faces = 125,015; vertices = 124,326
•  FBX Polycount: faces = 309,876; vertices = 318,641
•  Retopology or auto-remesh: no
•  Unwrapped UVs: 4096x4096, non-overlapping
•  UV Maps: diffuse, no

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Product Details
Polycount
125015
Texture Resolution
4096 x 4096
Textures
Yes
UVs
Yes
Published
2022-12-07
Updated
2024-12-24