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Paper Debris Set 1

Romain Albenque
(2 ratings)
Product description

Paper Debris Set 1

This paper debris set includes 22 unique objects and 7 prefabs. The set also includes LODs to be ready for game and available in lowpoly and PBR ready.

The asset is available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, historical… ). All objects share a unique material for the best optimization for games.

Those AAA game paper and cardboard debris assets will embellish you scene and add more details which can help the gameplay and the game-design or level-design.

All textures are PBR ready and available in 2K.

Low-poly model & Blender native 4.0

SPECIFICATIONS

  • Objects : 29
  • Polygons : 1545
  • Subdivision ready : No
  • Render engine : Eevee (Cycles ready)

GAME SPECS

  • LODs : Yes (inside FBX for Unity & Unreal)
  • Numbers of LODs : 2 or 3 (depending of assets)
  • Collider : No
  • Lightmap UV : No

EXPORTED FORMATS

  • FBX
  • Collada
  • OBJ

TEXTURES

  • Materials in scene : 1
  • Textures sizes : 2K
  • Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh & AO (also Unity & Unreal ARM workflow maps)
  • Textures format : PNG

GENERAL

  • Real scale : Yes

Paper Debris Set 1

Product description

Paper Debris Set 1

This paper debris set includes 22 unique objects and 7 prefabs. The set also includes LODs to be ready for game and available in lowpoly and PBR ready.

The asset is available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, historical… ). All objects share a unique material for the best optimization for games.

Those AAA game paper and cardboard debris assets will embellish you scene and add more details which can help the gameplay and the game-design or level-design.

All textures are PBR ready and available in 2K.

Low-poly model & Blender native 4.0

SPECIFICATIONS

  • Objects : 29
  • Polygons : 1545
  • Subdivision ready : No
  • Render engine : Eevee (Cycles ready)

GAME SPECS

  • LODs : Yes (inside FBX for Unity & Unreal)
  • Numbers of LODs : 2 or 3 (depending of assets)
  • Collider : No
  • Lightmap UV : No

EXPORTED FORMATS

  • FBX
  • Collada
  • OBJ

TEXTURES

  • Materials in scene : 1
  • Textures sizes : 2K
  • Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh & AO (also Unity & Unreal ARM workflow maps)
  • Textures format : PNG

GENERAL

  • Real scale : Yes
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Product Details
Release Version
1.0
Polycount
1545
Texture Resolution
2048 x 2048
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes
Published
2024-04-23
Updated
2024-08-25