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PATROL CAP / genesis 8.1 zprj obj fbx highpoly

Toshi
(5 ratings)
Product description

PATROL CAP / genesis 8.1 zprj obj fbx highpoly

CLO 3D / Marvelous Designer native ZPRJ info:

•  Software: CLO 3D v2024.1.112
•  Simulation mode: CPU (default)
•  Avatar: default Genesis 8.1 male, hairless, 580 mm head size, 1 mm skin offset
•  Pose: standard A-pose
•  Clothing geometry: quads, raw highpoly, 5 mm particle distance
•  Retopology or auto-remesh: no
•  Decorative details geometry (buckle): tris, highpoly
•  Topstitch: tris mesh, highpoly (can be changed to texture)
•  Textures: default CLO 3D library, seamless camo print, 3D seamlines and puckering in normal map
•  Colorways: 1
•  Active tools: "solidified" brim
•  Saved with avatar

OBJ and FBX export info:

•  Avatar: removed
•  Pose: standard A-pose
•  Rigged: no
•  Scale: cm (DAZ Studio), 100%
•  Topstitch: no
•  OBJ geometry: quads/tris, single object, thin unweld + thin weld (2 separate versions)
•  FBX geometry: quads/tris, single object, thin unweld
•  Polycount: faces = 5,876; vertices = 5,733
•  Retopology or auto-remesh: no
•  Unwrapped UVs: 4096x4096, non-overlapping
•  UV Maps: diffuse, nor

PATROL CAP / genesis 8.1 zprj obj fbx highpoly

Product description

PATROL CAP / genesis 8.1 zprj obj fbx highpoly

CLO 3D / Marvelous Designer native ZPRJ info:

•  Software: CLO 3D v2024.1.112
•  Simulation mode: CPU (default)
•  Avatar: default Genesis 8.1 male, hairless, 580 mm head size, 1 mm skin offset
•  Pose: standard A-pose
•  Clothing geometry: quads, raw highpoly, 5 mm particle distance
•  Retopology or auto-remesh: no
•  Decorative details geometry (buckle): tris, highpoly
•  Topstitch: tris mesh, highpoly (can be changed to texture)
•  Textures: default CLO 3D library, seamless camo print, 3D seamlines and puckering in normal map
•  Colorways: 1
•  Active tools: "solidified" brim
•  Saved with avatar

OBJ and FBX export info:

•  Avatar: removed
•  Pose: standard A-pose
•  Rigged: no
•  Scale: cm (DAZ Studio), 100%
•  Topstitch: no
•  OBJ geometry: quads/tris, single object, thin unweld + thin weld (2 separate versions)
•  FBX geometry: quads/tris, single object, thin unweld
•  Polycount: faces = 5,876; vertices = 5,733
•  Retopology or auto-remesh: no
•  Unwrapped UVs: 4096x4096, non-overlapping
•  UV Maps: diffuse, nor

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Product Details
Release Version
1
Polycount
5876
Texture Resolution
4096 x 4096
Textures
Yes
UVs
Yes
Published
2024-12-01
Updated
2024-12-24