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Post-apocalyptic Spears
Lowpoly Post-apocalyptic Spears game-ready models with PBR-textures. 25 homemade spears made from garbage and ready to help any adventurer survive in the wasteland.
Key Features:
- Contains configured assets in UE4 and Unity
- Ready for Game Engines and Real-time Rendering
- High-quality PBR-textures (Unity + Unreal Engine + MetalRoughness + SpecGlossines texture sets)
- Meshes come with a set of LODs (LOD0, LOD1, LOD2, LOD3)
- Model is built to real-world scale (metric system)
- Correctly placed pivots
- Efficient use of the UV space
- Optimized topology
- All materials and objects named appropriately
- Tested in UE4 and Unity
- Contains a project in Unreal Engine 4
- No special plugins needed
- Have OpenGL and DirextX normal map
- Built-in custom collisions for Unity and Unreal Engine
- Unity: Albedo, Normal, MetalRougness, AO
- Unreal Engine: BaseColor, Normal, OcclusionRoughnessMetallic
- PBR_MetalRough: Albedo, Height, Metal, Rougness, Normal
- PBR_SpecGloss: Diffuse, Glossines, Height, Specular, Normal
Texture maps:
Texture resolution: 2048x2048 px
Texture format: .tga
Textures have 8 bits per channel
Forma
Post-apocalyptic Spears
Commercial License
For use on commercial projects
Files (6)
PostApoc_Spears_UE4.blend
octet-stream
18.7 MB
PostApoc_Spears__Unity.blend
octet-stream
36 MB
PostApoc_Spears_meshes.zip
zip
37.8 MB
PostApoc_Spears__Unity.unitypackage
octet-stream
108 MB
PostApoc_Spears__Unreal_Engine_4_20.zip
zip
112 MB
PA_Spears_textures.zip
zip
436 MB
Total size: 749 MB
Post-apocalyptic Spears
Lowpoly Post-apocalyptic Spears game-ready models with PBR-textures. 25 homemade spears made from garbage and ready to help any adventurer survive in the wasteland.
Key Features:
- Contains configured assets in UE4 and Unity
- Ready for Game Engines and Real-time Rendering
- High-quality PBR-textures (Unity + Unreal Engine + MetalRoughness + SpecGlossines texture sets)
- Meshes come with a set of LODs (LOD0, LOD1, LOD2, LOD3)
- Model is built to real-world scale (metric system)
- Correctly placed pivots
- Efficient use of the UV space
- Optimized topology
- All materials and objects named appropriately
- Tested in UE4 and Unity
- Contains a project in Unreal Engine 4
- No special plugins needed
- Have OpenGL and DirextX normal map
- Built-in custom collisions for Unity and Unreal Engine
- Unity: Albedo, Normal, MetalRougness, AO
- Unreal Engine: BaseColor, Normal, OcclusionRoughnessMetallic
- PBR_MetalRough: Albedo, Height, Metal, Rougness, Normal
- PBR_SpecGloss: Diffuse, Glossines, Height, Specular, Normal
Texture maps:
Texture resolution: 2048x2048 px
Texture format: .tga
Textures have 8 bits per channel
Forma
Product Details
Category
Release Version
1
Textures
Yes
UVs
Yes
Published
2022-12-08
Updated
2022-12-18