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Post-apocalyptic Spears

gromafon
(0 ratings)
Product description

Post-apocalyptic Spears

Lowpoly Post-apocalyptic Spears game-ready models with PBR-textures. 25 homemade spears made from garbage and ready to help any adventurer survive in the wasteland.

Key Features:


  • Contains configured assets in UE4 and Unity

  • Ready for Game Engines and Real-time Rendering

  • High-quality PBR-textures (Unity + Unreal Engine + MetalRoughness + SpecGlossines texture sets)

  • Meshes come with a set of LODs (LOD0, LOD1, LOD2, LOD3)

  • Model is built to real-world scale (metric system)

  • Correctly placed pivots

  • Efficient use of the UV space

  • Optimized topology

  • All materials and objects named appropriately

  • Tested in UE4 and Unity

  • Contains a project in Unreal Engine 4

  • No special plugins needed

  • Have OpenGL and DirextX normal map

  • Built-in custom collisions for Unity and Unreal Engine
    • Texture maps:


      • Unity: Albedo, Normal, MetalRougness, AO

      • Unreal Engine: BaseColor, Normal, OcclusionRoughnessMetallic

      • PBR_MetalRough: Albedo, Height, Metal, Rougness, Normal

      • PBR_SpecGloss: Diffuse, Glossines, Height, Specular, Normal
        • Texture resolution: 2048x2048 px

          Texture format: .tga

          Textures have 8 bits per channel

          Forma

Post-apocalyptic Spears

Product description

Post-apocalyptic Spears

Lowpoly Post-apocalyptic Spears game-ready models with PBR-textures. 25 homemade spears made from garbage and ready to help any adventurer survive in the wasteland.

Key Features:


  • Contains configured assets in UE4 and Unity

  • Ready for Game Engines and Real-time Rendering

  • High-quality PBR-textures (Unity + Unreal Engine + MetalRoughness + SpecGlossines texture sets)

  • Meshes come with a set of LODs (LOD0, LOD1, LOD2, LOD3)

  • Model is built to real-world scale (metric system)

  • Correctly placed pivots

  • Efficient use of the UV space

  • Optimized topology

  • All materials and objects named appropriately

  • Tested in UE4 and Unity

  • Contains a project in Unreal Engine 4

  • No special plugins needed

  • Have OpenGL and DirextX normal map

  • Built-in custom collisions for Unity and Unreal Engine
    • Texture maps:


      • Unity: Albedo, Normal, MetalRougness, AO

      • Unreal Engine: BaseColor, Normal, OcclusionRoughnessMetallic

      • PBR_MetalRough: Albedo, Height, Metal, Rougness, Normal

      • PBR_SpecGloss: Diffuse, Glossines, Height, Specular, Normal
        • Texture resolution: 2048x2048 px

          Texture format: .tga

          Textures have 8 bits per channel

          Forma

Product Details
Category
Release Version
1
Textures
Yes
UVs
Yes