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Procedural Stylized Worlds | The Ultimate Geometry Nodes & Shading Course for Blender

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Procedural Stylized Worlds | The Ultimate Geometry Nodes & Shading Course for Blender

STOP MODELLING, START GENERATING.

Procedural Stylized Worlds is a comprehensive curriculum designed to take you from a blank viewport to a fully automated environment engine in Blender 4.5+. If you are tired of placing rocks one by one, or if you have always wanted to master Geometry Nodes but felt overwhelmed by the technical elements or the math, this course is for you. We do not just scatter assets. We build the assets procedurally as well!

WHAT YOU Will Build

By the end of this course, you will have a reusable system that generates the following elements:

  • Complex Terrain: Automatic grass zones, displacement logic, hill extrusions, and adaptable lake beds.
  • Procedural Object Interaction: Procedural systems that create visual interaction between hero objects and the environment.
  • Procedural Vegetation & Props: Pine trees, grass bundles, rock formations, and lilypads that grow based on your rules.
  • Procedural Stylized Shading: Create specific styled materials for all your terrain & assets in a procedural way, completely reusable.
  • Atmosphere: Environment details, such as falling leaves an
Product description

Procedural Stylized Worlds | The Ultimate Geometry Nodes & Shading Course for Blender

STOP MODELLING, START GENERATING.

Procedural Stylized Worlds is a comprehensive curriculum designed to take you from a blank viewport to a fully automated environment engine in Blender 4.5+. If you are tired of placing rocks one by one, or if you have always wanted to master Geometry Nodes but felt overwhelmed by the technical elements or the math, this course is for you. We do not just scatter assets. We build the assets procedurally as well!

WHAT YOU Will Build

By the end of this course, you will have a reusable system that generates the following elements:

  • Complex Terrain: Automatic grass zones, displacement logic, hill extrusions, and adaptable lake beds.
  • Procedural Object Interaction: Procedural systems that create visual interaction between hero objects and the environment.
  • Procedural Vegetation & Props: Pine trees, grass bundles, rock formations, and lilypads that grow based on your rules.
  • Procedural Stylized Shading: Create specific styled materials for all your terrain & assets in a procedural way, completely reusable.
  • Atmosphere: Environment details, such as falling leaves an
Product Details
Duration
13 hours
Published
17 days ago
Updated
4 days ago
Software