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Procedural Voxel Glitch Effect - Project Files included

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Product description

Procedural Voxel Glitch Effect - Project Files included

No Plugins Required.

In this tutorial, we explore how to recreate a complex voxelization effect often associated with advanced plugin suites like X-Particles, but using native Cinema 4D tools and free resources. We will build a procedural animation where a standard cube transforms into a detailed, glitchy voxel structure. The process involves using specific subdivision techniques to create random geometric patterns, animating a shockwave effect using fields, and generating a glowing wireframe overlay. The tutorial covers the entire workflow from modeling to setting up the final render in Octane, with additional tips for achieving similar shading results using the Physical Renderer.

What you will learn:
- How to use PyParametric tools for random mesh subdivision without paid plugins
- Controlling geometry density and selections using Shader Fields and Noise
- Animating a shockwave transformation using Mograph Effectors and Spherical Fields
- Converting mesh edges to splines to create a technological wireframe cage
- Setting up Mograph Color Shaders to create randomized material variations
- Lighting and texturing the scene using Octane Render for a sci-fi look
- Alternative texturing methods for the Standard and Physical Renderers

Software/Tools:
- Cinema 4D
- Octane Render
- PyParametric Tools (Maxon Labs)
- Standard/Physical Renderer (Alternative workflow)

Product description

Procedural Voxel Glitch Effect - Project Files included

No Plugins Required.

In this tutorial, we explore how to recreate a complex voxelization effect often associated with advanced plugin suites like X-Particles, but using native Cinema 4D tools and free resources. We will build a procedural animation where a standard cube transforms into a detailed, glitchy voxel structure. The process involves using specific subdivision techniques to create random geometric patterns, animating a shockwave effect using fields, and generating a glowing wireframe overlay. The tutorial covers the entire workflow from modeling to setting up the final render in Octane, with additional tips for achieving similar shading results using the Physical Renderer.

What you will learn:
- How to use PyParametric tools for random mesh subdivision without paid plugins
- Controlling geometry density and selections using Shader Fields and Noise
- Animating a shockwave transformation using Mograph Effectors and Spherical Fields
- Converting mesh edges to splines to create a technological wireframe cage
- Setting up Mograph Color Shaders to create randomized material variations
- Lighting and texturing the scene using Octane Render for a sci-fi look
- Alternative texturing methods for the Standard and Physical Renderers

Software/Tools:
- Cinema 4D
- Octane Render
- PyParametric Tools (Maxon Labs)
- Standard/Physical Renderer (Alternative workflow)

Product Details
Duration
1 hour 37 minutes
Published
28 days ago
Updated
23 days ago
Software