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Real Life Materials - UE4 Tutorial
The intention of this course is not to show you how to create cool materials inside unreal engine, but understand them, you will understand why you need to multiply or divide certain numbers and what are the implications of those operations in real time.
Understanding materials
The course is divided in several materials one more difficult than the another, it is important that you watch them in a linear fashion since the topics exposed in the first ones will be used in the next partsDownload project empty files to follow along with this course
This course includes a .zip file which can be extracted for you to follow along, it is important to mention the version we will be using is 4.25, the maths and logic exposed in this course can be used in old versions of UE but the assets are not compatible.This course will cover
- Creating a soil material, where we will see basic math concept that are really necessary for the following tutorials
- Creating an animated fish, we will understand trigonometric functions while we do a cool animation for a fish
- Creating a toon shader, we will see in deep what is deferred rendering and how to create a custom cheap light model inside the material editor
- Creating a drawing effect, as complement for the toon shader we will create a cool post proccess effect using outlines, we will understand various concepts that are use inside image processeing
- Crea
Real Life Materials - UE4 Tutorial
Personal License
For use on personal projects
Files (3)
RealLifeComplexMaterialsForUE_Videos.zip
zip
7.46 GB
RealLifeComplexMaterialsForUE_ProjectStart.zip
zip
166 MB
RealLifeComplexMaterialsForUE_ProjectFinished.zip
zip
476 MB
Total size: 8.11 GB
Commercial License
For use on commercial projects
Files (3)
RealLifeComplexMaterialsForUE_Videos.zip
zip
7.46 GB
RealLifeComplexMaterialsForUE_ProjectStart.zip
zip
166 MB
RealLifeComplexMaterialsForUE_ProjectFinished.zip
zip
476 MB
Total size: 8.11 GB
Real Life Materials - UE4 Tutorial
The intention of this course is not to show you how to create cool materials inside unreal engine, but understand them, you will understand why you need to multiply or divide certain numbers and what are the implications of those operations in real time.
Understanding materials
The course is divided in several materials one more difficult than the another, it is important that you watch them in a linear fashion since the topics exposed in the first ones will be used in the next partsDownload project empty files to follow along with this course
This course includes a .zip file which can be extracted for you to follow along, it is important to mention the version we will be using is 4.25, the maths and logic exposed in this course can be used in old versions of UE but the assets are not compatible.This course will cover
- Creating a soil material, where we will see basic math concept that are really necessary for the following tutorials
- Creating an animated fish, we will understand trigonometric functions while we do a cool animation for a fish
- Creating a toon shader, we will see in deep what is deferred rendering and how to create a custom cheap light model inside the material editor
- Creating a drawing effect, as complement for the toon shader we will create a cool post proccess effect using outlines, we will understand various concepts that are use inside image processeing
- Crea
Tutorial Details
Category
Software
Skill Level
Duration
5 hours 30 minutes
Published
2022-12-07
Updated
2023-01-02