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Realistic Character Making in Blender

Product description

Realistic Character Making in Blender

Do you have problems understanding the workflow for realistic character creation in Blender only?

Then I welcome you to Nexttut education's Realistic Character Making in Blender course.

 

WHY SHOULD YOU LEARN FROM ME:

My name is Daniel da Costa and I have been a 3D character artist for about 10 years now. I have worked for TV commercials, movie agencies and 3D animation studios, currently I’m working as a freelance character artist and 3D tutor.

 

By the end of this course:

● You'll be able to sculpt realistic characters using blender and you’ll get a great sense of the head construction from start to finish.

● You’ll be able to model, sculpt, make retopology, UV mapping, texture, shading, grooming and render of realistic characters.

 

WHAT WILL I LEARN:

● Blender Sculpting System

● Blocking head guidelines

● Sculpting the female head

● Making Retopology

● Head UV mapping

● Texturing workflow

● Skin shading process

● Creating hair in blender

● Rendering with cycles

 

 

COURSE PROJECTS:

We will start with a sphere using our sculpt system. Then we will make the general blocking of the head. I will explain what you should watch for in an initial sculpting. Then we will make the hair block and torso, always starting the model from the top to the bottom. T

Nexttut Education

Nexttut Education

(413 ratings)
Product description

Realistic Character Making in Blender

Do you have problems understanding the workflow for realistic character creation in Blender only?

Then I welcome you to Nexttut education's Realistic Character Making in Blender course.

 

WHY SHOULD YOU LEARN FROM ME:

My name is Daniel da Costa and I have been a 3D character artist for about 10 years now. I have worked for TV commercials, movie agencies and 3D animation studios, currently I’m working as a freelance character artist and 3D tutor.

 

By the end of this course:

● You'll be able to sculpt realistic characters using blender and you’ll get a great sense of the head construction from start to finish.

● You’ll be able to model, sculpt, make retopology, UV mapping, texture, shading, grooming and render of realistic characters.

 

WHAT WILL I LEARN:

● Blender Sculpting System

● Blocking head guidelines

● Sculpting the female head

● Making Retopology

● Head UV mapping

● Texturing workflow

● Skin shading process

● Creating hair in blender

● Rendering with cycles

 

 

COURSE PROJECTS:

We will start with a sphere using our sculpt system. Then we will make the general blocking of the head. I will explain what you should watch for in an initial sculpting. Then we will make the hair block and torso, always starting the model from the top to the bottom. T

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Product Details
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17
Published
3 years ago
Updated
20 days ago
Software