Realistic Santa Arms | Cinematic Edition
Realistic Santa Arms | Cinematic Edition
OMNIA Cinematic Edition | Optimized for Blender 4+ Cycles
Fully rigged realistic arms built for cinematic production, stills, and detailed animation in Blender’s Cycles.
Built with the OMNIA System.
Realistic male arms dressed in a traditional Santa Claus outfit, featuring soft red fabric with subtle wrinkles and white fur cuffs.Natural skin tone on the hands with short clean nails and mild surface detailing for a believable festive look.
High-Resolution Sculpted Topology
- Multiresolution modifier with 3 levels of sculpt detail
- Clean quad-based mesh, no n-gons
- Well-organized UVs for precise bake and texture management
- 9,030 Vertices / 17,762 Triangles (Base Mesh)
- 528,360 Vertices / 1,055,120 Triangles (Multires Mesh)
High-Resolution Textures
- Fine details baked into 8K displacement and normal maps
- PBR textures in 4K: Albedo, Roughness, etc.
- Optimized for realistic lighting and physically-accurate shading
AXIS Rig System (Rigify-Based)
- Advanced IK/FK rig for arms and partial torso
- Bone-driven shape key corrections for smooth deformation
- Organized bone layers and constraints to avoid distortion
Realistic Santa Arms | Cinematic Edition
OMNIA Cinematic Edition | Optimized for Blender 4+ Cycles
Fully rigged realistic arms built for cinematic production, stills, and detailed animation in Blender’s Cycles.
Built with the OMNIA System.
Realistic male arms dressed in a traditional Santa Claus outfit, featuring soft red fabric with subtle wrinkles and white fur cuffs.Natural skin tone on the hands with short clean nails and mild surface detailing for a believable festive look.
High-Resolution Sculpted Topology
- Multiresolution modifier with 3 levels of sculpt detail
- Clean quad-based mesh, no n-gons
- Well-organized UVs for precise bake and texture management
- 9,030 Vertices / 17,762 Triangles (Base Mesh)
- 528,360 Vertices / 1,055,120 Triangles (Multires Mesh)
High-Resolution Textures
- Fine details baked into 8K displacement and normal maps
- PBR textures in 4K: Albedo, Roughness, etc.
- Optimized for realistic lighting and physically-accurate shading
AXIS Rig System (Rigify-Based)
- Advanced IK/FK rig for arms and partial torso
- Bone-driven shape key corrections for smooth deformation
- Organized bone layers and constraints to avoid distortion