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Redragon K551 Mechanical Keyboard
- 100% quad design.
- All Textures created in Substance Painter and exported in PBR (Roughness/Metallic) formats.
- Logically named objects, materials and textures.
- Modelled in Blender 2.83.2
- Textured in Substance Painter 2020.1.3.
- Rendered in Marmoset Toolbag 3.
- modelled to real world scales (measured with calipers).
- Approx 36.5mm tall, 435mm wide, 124mm deep.
- Fully and efficiently UV unwrapped.
- Tested in Marmoset, EEVEE and Cycles.
- As an added note, if you wish to use in a game, deleting the Switches (the parts underneath the keys) will save nearly 10,000 Verts.
- (Scene Collection) -Housing -Keys -Switches -----------------
- Diffuse
- Roughness
- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
- Metallic
- Emission (For Numlock light)
- Diffuse
- Roughness
- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
- Diffuse
- Roughness
- Normal - (OpenGL Unity standard, Invert g
Formats included
.Blend - Native
.FBX (Baked Animation)
.OBJ
Objects in each file format
Textures included in .png format.
Housing - 4K -
Keys - 2K -
Switches - 512x512 (Overlapping UVS) -
Redragon K551 Mechanical Keyboard
Personal License
For use on personal projects
Files (5)
Keyboard.blend
octet-stream
24.3 MB
Keyboard.fbx
octet-stream
557 kB
Keyboard.obj
octet-stream
2.03 MB
Keyboard.mtl
octet-stream
1.44 kB
Textures.zip
zip
9.51 MB
Total size: 36.4 MB
Commercial License
For use on commercial projects
Files (5)
Keyboard.blend
octet-stream
24.3 MB
Keyboard.fbx
octet-stream
557 kB
Keyboard.obj
octet-stream
2.03 MB
Keyboard.mtl
octet-stream
1.44 kB
Textures.zip
zip
9.51 MB
Total size: 36.4 MB
Redragon K551 Mechanical Keyboard
- 100% quad design.
- All Textures created in Substance Painter and exported in PBR (Roughness/Metallic) formats.
- Logically named objects, materials and textures.
- Modelled in Blender 2.83.2
- Textured in Substance Painter 2020.1.3.
- Rendered in Marmoset Toolbag 3.
- modelled to real world scales (measured with calipers).
- Approx 36.5mm tall, 435mm wide, 124mm deep.
- Fully and efficiently UV unwrapped.
- Tested in Marmoset, EEVEE and Cycles.
- As an added note, if you wish to use in a game, deleting the Switches (the parts underneath the keys) will save nearly 10,000 Verts.
- (Scene Collection) -Housing -Keys -Switches -----------------
- Diffuse
- Roughness
- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
- Metallic
- Emission (For Numlock light)
- Diffuse
- Roughness
- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
- Diffuse
- Roughness
- Normal - (OpenGL Unity standard, Invert g
Formats included
.Blend - Native
.FBX (Baked Animation)
.OBJ
Objects in each file format
Textures included in .png format.
Housing - 4K -
Keys - 2K -
Switches - 512x512 (Overlapping UVS) -
Product Details
Category
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes
Published
2022-12-07
Updated
2022-12-17