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Redragon K551 Mechanical Keyboard

Ryan
(2 ratings)
Product description

Redragon K551 Mechanical Keyboard

  • 100% quad design.
  • All Textures created in Substance Painter and exported in PBR (Roughness/Metallic) formats.
  • Logically named objects, materials and textures.
  • Modelled in Blender 2.83.2
  • Textured in Substance Painter 2020.1.3.
  • Rendered in Marmoset Toolbag 3.
  • modelled to real world scales (measured with calipers).
  • Approx 36.5mm tall, 435mm wide, 124mm deep.
  • Fully and efficiently UV unwrapped.
  • Tested in Marmoset, EEVEE and Cycles.
  • As an added note, if you wish to use in a game, deleting the Switches (the parts underneath the keys) will save nearly 10,000 Verts.

    • Formats included

      .Blend - Native

      .FBX (Baked Animation)

      .OBJ

      Objects in each file format

      • (Scene Collection) -Housing -Keys -Switches -----------------

        • Textures included in .png format.

          Housing - 4K -

          • Diffuse
          • Roughness
          • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
          • Metallic
          • Emission (For Numlock light)

            • Keys - 2K -
              • Diffuse
              • Roughness
              • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)

                • Switches - 512x512 (Overlapping UVS) -
                  • Diffuse
                  • Roughness
                  • Normal - (OpenGL Unity standard, Invert g

Redragon K551 Mechanical Keyboard

Product description

Redragon K551 Mechanical Keyboard

  • 100% quad design.
  • All Textures created in Substance Painter and exported in PBR (Roughness/Metallic) formats.
  • Logically named objects, materials and textures.
  • Modelled in Blender 2.83.2
  • Textured in Substance Painter 2020.1.3.
  • Rendered in Marmoset Toolbag 3.
  • modelled to real world scales (measured with calipers).
  • Approx 36.5mm tall, 435mm wide, 124mm deep.
  • Fully and efficiently UV unwrapped.
  • Tested in Marmoset, EEVEE and Cycles.
  • As an added note, if you wish to use in a game, deleting the Switches (the parts underneath the keys) will save nearly 10,000 Verts.

    • Formats included

      .Blend - Native

      .FBX (Baked Animation)

      .OBJ

      Objects in each file format

      • (Scene Collection) -Housing -Keys -Switches -----------------

        • Textures included in .png format.

          Housing - 4K -

          • Diffuse
          • Roughness
          • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
          • Metallic
          • Emission (For Numlock light)

            • Keys - 2K -
              • Diffuse
              • Roughness
              • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)

                • Switches - 512x512 (Overlapping UVS) -
                  • Diffuse
                  • Roughness
                  • Normal - (OpenGL Unity standard, Invert g
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Product Details
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes