Retro Futuristic Briefcase Computer
Retro Futuristic Briefcase Computer
This model is based on a prop that was created for use in publicity photos for 2001: A Space Odyssey
It is fully textured and UV mapped for Blender and Maya, and an FBX file has also been included for use in other applications.
The included textures are 4K PBR images split among two materials.
The textures have been ORM channel packed for efficiency:
Ambient Occlusion = Red Channel
Roughness = Green Channel
Metalness = Blue Channel
D and N suffixes refer to Diffuse (base colour) and Normal map ( DirectX normals)
Retro Futuristic Briefcase Computer
Retro Futuristic Briefcase Computer
Retro Futuristic Briefcase Computer
This model is based on a prop that was created for use in publicity photos for 2001: A Space Odyssey
It is fully textured and UV mapped for Blender and Maya, and an FBX file has also been included for use in other applications.
The included textures are 4K PBR images split among two materials.
The textures have been ORM channel packed for efficiency:
Ambient Occlusion = Red Channel
Roughness = Green Channel
Metalness = Blue Channel
D and N suffixes refer to Diffuse (base colour) and Normal map ( DirectX normals)