Ribbon Creation Tool
Ribbons form the foundations to many rigs, but they can be time consuming to create. With this tool I want to take the pain out of building ribbons and give you the option to quickly create a biped limb ribbon, a quadruped limb ribbon and a more custom ribbon based off a models surface, which can then be used to simulate muscle movement.
Tool Features!
- Build basic ribbons with any number of joints.
- Automatically add controls to the ribbons.
- Offers support for different joint orientations so they match your base skeleton.
- Now includes quadruped support so you can create ribbons with two knee joints.
- Convert a surface into a ribbon tool.
- Also has matrix support for Maya 2020+.
- Convert a follicle based ribbon into a matrix based one.
- Various bug fixes
- You only need to select the root joint now to use snap to joints
- Ribbon length now uses the length of the joints, if one is selected, to get the perfect fit
- Added the Extra Group Option which creates an extra group under the offset groups
- Added The Simplify Ribbon option which creates a simpler and less dense ribbon
- Fixed a bug where th
Watch this in depth tutorial video the learn more.
Now includes the 2.8 BETA - Please report any bugs found when using this version.
Version 2.8 BETA Updates
Ribbon Creation Tool
Ribbon Creation Tool
Ribbons form the foundations to many rigs, but they can be time consuming to create. With this tool I want to take the pain out of building ribbons and give you the option to quickly create a biped limb ribbon, a quadruped limb ribbon and a more custom ribbon based off a models surface, which can then be used to simulate muscle movement.
Tool Features!
- Build basic ribbons with any number of joints.
- Automatically add controls to the ribbons.
- Offers support for different joint orientations so they match your base skeleton.
- Now includes quadruped support so you can create ribbons with two knee joints.
- Convert a surface into a ribbon tool.
- Also has matrix support for Maya 2020+.
- Convert a follicle based ribbon into a matrix based one.
- Various bug fixes
- You only need to select the root joint now to use snap to joints
- Ribbon length now uses the length of the joints, if one is selected, to get the perfect fit
- Added the Extra Group Option which creates an extra group under the offset groups
- Added The Simplify Ribbon option which creates a simpler and less dense ribbon
- Fixed a bug where th
Watch this in depth tutorial video the learn more.
Now includes the 2.8 BETA - Please report any bugs found when using this version.
Version 2.8 BETA Updates