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Rigged Wardrobe

Ryan
(2 ratings)
Product description

Rigged Wardrobe

Rigged Wooden Wardrobe

  • 100% Quads.
  • Fully rigged (All formats) with custom bone shapes and constraints for.Blend format.
  • All Textures created in Substance Painter and exported in 2K PBR (Roughness/Metallic) formats.
  • Logically named objects, materials and textures.
  • Modelled in Blender 2.83.2
  • Textured in Substance Painter 2020.1.3.
  • Rendered in Marmoset Toolbag 3.
  • Built to real life scale.

    • Wardrobe = 144cm wide, 60cm deep, 232cm tall.
      • Low poly, suitable for AAA video games, films and animations.

        • Rigged Components
          • Left Door - Min/max rotations constrained.
          • Right Door - Min/max rotations constrained.
          • Middle Door - (Parented to left door) Min/max rotations constrained.
          • Drawer - Min/max location constrained.
          • Root - Location/rotation constrained.

            • Formats included

              .Blend - Native

              .FBX

              .OBJ

              Objects in each file format

              • Wardrobe
              • Armature
              • WGT_Shapes (Custom bone shapes for .Blend file) WGT_Door left WGT_Door Right WGT_Door Mid WGT_Drawer WGT_Root

                • Textures included in .png format.

                  Wardrobe - 2K

                  • Diffuse
                  • Roughness
                  • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
                  • Metallic

Rigged Wardrobe

Product description

Rigged Wardrobe

Rigged Wooden Wardrobe

  • 100% Quads.
  • Fully rigged (All formats) with custom bone shapes and constraints for.Blend format.
  • All Textures created in Substance Painter and exported in 2K PBR (Roughness/Metallic) formats.
  • Logically named objects, materials and textures.
  • Modelled in Blender 2.83.2
  • Textured in Substance Painter 2020.1.3.
  • Rendered in Marmoset Toolbag 3.
  • Built to real life scale.

    • Wardrobe = 144cm wide, 60cm deep, 232cm tall.
      • Low poly, suitable for AAA video games, films and animations.

        • Rigged Components
          • Left Door - Min/max rotations constrained.
          • Right Door - Min/max rotations constrained.
          • Middle Door - (Parented to left door) Min/max rotations constrained.
          • Drawer - Min/max location constrained.
          • Root - Location/rotation constrained.

            • Formats included

              .Blend - Native

              .FBX

              .OBJ

              Objects in each file format

              • Wardrobe
              • Armature
              • WGT_Shapes (Custom bone shapes for .Blend file) WGT_Door left WGT_Door Right WGT_Door Mid WGT_Drawer WGT_Root

                • Textures included in .png format.

                  Wardrobe - 2K

                  • Diffuse
                  • Roughness
                  • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
                  • Metallic
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Product Details
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes
Published
2022-12-07
Updated
2022-12-17