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ROBOCRAB FULL PROCESS TUTORIAL

cg-artsea-studio
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Product description

ROBOCRAB FULL PROCESS TUTORIAL

Hello everyone.

Im ZIA BAHRANI, creator of robocrab.

Im very glad for being togheter in this course and hope you like it.

This course preapared for somones beginners and who that  familiar to blender and substance painter.

This idea for robocrab modeling  is from my friend Instagram page bensmatt9090 As a robocrab physical creator with below address.

https://www.instagram.com/bensmatt9090/

[email protected]

I start modeling  this project with charging blender with essential addons.

I import human scale avatar to better modeling with right scale. 

After modeling I imported the model to Rizom unfold software as a strongest unwarp software.

And after saving the unwarped model, I imported that to substance painter for texturing and at the end I rendered model with marmoset toolbag4 as a excellent realtime motor render.

Im very eager to see your results.

ROBOCRAB FULL PROCESS

(modeling- texturing- rendering)

modeling in blender sofrware

polygon modeling

clean topology

unwarping in rizom unfold

standard uv packing

texturing in substance painter

metal-rough workflow

rendering in marmoset toolbag 

post production in photoshop

easy to follow

comprehensible workflow

real time(without narrator)

without any fastforward

part1 include:

Staff Pick

ROBOCRAB FULL PROCESS TUTORIAL

Product description

ROBOCRAB FULL PROCESS TUTORIAL

Hello everyone.

Im ZIA BAHRANI, creator of robocrab.

Im very glad for being togheter in this course and hope you like it.

This course preapared for somones beginners and who that  familiar to blender and substance painter.

This idea for robocrab modeling  is from my friend Instagram page bensmatt9090 As a robocrab physical creator with below address.

https://www.instagram.com/bensmatt9090/

[email protected]

I start modeling  this project with charging blender with essential addons.

I import human scale avatar to better modeling with right scale. 

After modeling I imported the model to Rizom unfold software as a strongest unwarp software.

And after saving the unwarped model, I imported that to substance painter for texturing and at the end I rendered model with marmoset toolbag4 as a excellent realtime motor render.

Im very eager to see your results.

ROBOCRAB FULL PROCESS

(modeling- texturing- rendering)

modeling in blender sofrware

polygon modeling

clean topology

unwarping in rizom unfold

standard uv packing

texturing in substance painter

metal-rough workflow

rendering in marmoset toolbag 

post production in photoshop

easy to follow

comprehensible workflow

real time(without narrator)

without any fastforward

part1 include: