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Robot Soldier

Adrian Kulawik
(1 ratings)
Product description

Robot Soldier

Robot Soldier Concept Designed by:Adrian Kulawik

Weapon Designed by:Adrian Kulawik.

Model ready for every 3d program in market.

    • 8K (8192x8192 pixels) Textures.

    • PBR Correct Materials.

    • Albedo-Diffuse Auto Setup.

    • Correct Materials Reflection-Diffuse-Rougness+Micro Details.

    Tested in 3ds max,maya,blender,modo,unreal engine.

    Fbx Files 2016 and 2018 + rig,Light Setup,Camera and textures.

    OBJ File + Material library

    I had the idea to combine the robot elements with a shape reminiscent of human organs.For example, the human spine. Many processes have passed the 3d model.

    Spline Modeling,Patching,90 percent of the model made in Sculpting hand made,2D-3D Painting.Every detail manually Unwrapped and a lot more!

    All Elements and Details Done only in Quads!
    Parts Names,UV Unwrapp,Surface Named,All Scelegons Named,Bones Named,Weight Maps Named.Each bone is related to the map

    Weight Maps

    All Maps Have got connection with Bones.

    For LightWave:

    3 Different LWO Files:

          • Lightwave 2018 Version with PBR Materials(Nodes Setup)

    Robot Soldier

    Product description

    Robot Soldier

    Robot Soldier Concept Designed by:Adrian Kulawik

    Weapon Designed by:Adrian Kulawik.

    Model ready for every 3d program in market.

      • 8K (8192x8192 pixels) Textures.

      • PBR Correct Materials.

      • Albedo-Diffuse Auto Setup.

      • Correct Materials Reflection-Diffuse-Rougness+Micro Details.

      Tested in 3ds max,maya,blender,modo,unreal engine.

      Fbx Files 2016 and 2018 + rig,Light Setup,Camera and textures.

      OBJ File + Material library

      I had the idea to combine the robot elements with a shape reminiscent of human organs.For example, the human spine. Many processes have passed the 3d model.

      Spline Modeling,Patching,90 percent of the model made in Sculpting hand made,2D-3D Painting.Every detail manually Unwrapped and a lot more!

      All Elements and Details Done only in Quads!
      Parts Names,UV Unwrapp,Surface Named,All Scelegons Named,Bones Named,Weight Maps Named.Each bone is related to the map

      Weight Maps

      All Maps Have got connection with Bones.

      For LightWave:

      3 Different LWO Files:

            • Lightwave 2018 Version with PBR Materials(Nodes Setup)
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      Product Details
      Category
      Release Version
      1
      Polycount
      216278
      Texture Resolution
      4096 x 4096
      Textures
      Yes
      UVs
      Yes
      Materials
      Yes
      Animated
      Yes
      VR-Ready
      Yes