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Roman Imperial Caesareum Temple

MagicCGIStudios
(32 ratings)
Product description
1 ratings

Roman Imperial Caesareum Temple

Roman Imperial Caesareum Temple

 

Hello my 3D friends,

Here we have a detailed Ancient Roman Caesareum Temple for your consideration

Modelled in Blender 2.79

Tested in Blender 2.80

Cycles/EEVEE Render Engines verified

Cycles used for all Rendered images shown

Please note if you are using EEVEE:

You may need to go into the Render Properties Tab - Performance - Enable High Quality Normals

FBX and OBJ Formats also provided

Textures also provided - 2048 x 2048 - BaseColor, Metallic, Roughness & Normal

Height Maps also provided in Textures folder if required

Textured in Substance Painter 2

2K Resolution

PBR Metalrough Workflow

All Modifiers closed

No doubles or loose vertices

Basic lighting set up in the Blender file

HDRI not included (There are loads of free ones available)

Once unzipped you will have 4 folders, each containing the following:

.Blend

.Fbx

.Obj

+ All Texture Maps (2048x2048)

Scale applied in metric:

X: 19.7m

Y: 25.0m

Z: 15.7m

Polycount:

F: 37,115

V: 36,874

T: 72,488

Nice Asset for your Roman or Greek Project / Game

Centre of Origin: Centre of Base, so easy to import into your game Engine for correct pl

Roman Imperial Caesareum Temple

Product description
1 ratings

Roman Imperial Caesareum Temple

Roman Imperial Caesareum Temple

 

Hello my 3D friends,

Here we have a detailed Ancient Roman Caesareum Temple for your consideration

Modelled in Blender 2.79

Tested in Blender 2.80

Cycles/EEVEE Render Engines verified

Cycles used for all Rendered images shown

Please note if you are using EEVEE:

You may need to go into the Render Properties Tab - Performance - Enable High Quality Normals

FBX and OBJ Formats also provided

Textures also provided - 2048 x 2048 - BaseColor, Metallic, Roughness & Normal

Height Maps also provided in Textures folder if required

Textured in Substance Painter 2

2K Resolution

PBR Metalrough Workflow

All Modifiers closed

No doubles or loose vertices

Basic lighting set up in the Blender file

HDRI not included (There are loads of free ones available)

Once unzipped you will have 4 folders, each containing the following:

.Blend

.Fbx

.Obj

+ All Texture Maps (2048x2048)

Scale applied in metric:

X: 19.7m

Y: 25.0m

Z: 15.7m

Polycount:

F: 37,115

V: 36,874

T: 72,488

Nice Asset for your Roman or Greek Project / Game

Centre of Origin: Centre of Base, so easy to import into your game Engine for correct pl

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Product Details
Category
Software
Release Version
1
Textures
Yes
UVs
Yes
Published
2022-12-07
Updated
2024-06-06