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ROMAN Legion Officer

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Product description

ROMAN Legion Officer

**Roman Legion Officer **A pose Low_poly character redy for game for Unreal engine and Unity


  • ATTENTION!

    • the character has more rigs for smoother movement of the cape and belts in the animation, which should be done by an experienced animator


  • Epic RIGG + Humanoid rigg


    • jaw

    • tongue_01-02

    • eye_r/l

    • cloak_01-11_l/r

    • cloak_mid_01-11

    • side_armor_01-02_l/r

    • front_armor_01-02

    • back_armor_01-02

    • shoulder_armor_l/r

    • upper_arm_armor_01_l/r

    • upper_arm_armor_02_l/r

    • strap_01_01

    • strap_02_01

    • strap_03_01

    • belt_side_01-03_l/r

    • belt_mid_01-03_l/r


  • PBR textures TARGA Body (4096x4096) head (4096x4096) armor1 and 2 (4096x4096) eye (4096x4096) teeth (2048x2048) eyelashes (900x900) hair_helmet (4096x4096) sword (4096x4096)


    • Base color

    • Rougness

    • Normal

    • Alpha

    • Metalic

    • AO

    • specular

    • direction (for hair)

    • Albedo + Alpha (for hair)

    • and additional eye cards (mask1,mask2,specular,normal)


  • low_poly base_mesh polygon 53159 Vertex 83088 tris 104185


  • Sword polygon 1756 verts 2302 tris 3470

ROMAN Legion Officer

Product description

ROMAN Legion Officer

**Roman Legion Officer **A pose Low_poly character redy for game for Unreal engine and Unity


  • ATTENTION!

    • the character has more rigs for smoother movement of the cape and belts in the animation, which should be done by an experienced animator


  • Epic RIGG + Humanoid rigg


    • jaw

    • tongue_01-02

    • eye_r/l

    • cloak_01-11_l/r

    • cloak_mid_01-11

    • side_armor_01-02_l/r

    • front_armor_01-02

    • back_armor_01-02

    • shoulder_armor_l/r

    • upper_arm_armor_01_l/r

    • upper_arm_armor_02_l/r

    • strap_01_01

    • strap_02_01

    • strap_03_01

    • belt_side_01-03_l/r

    • belt_mid_01-03_l/r


  • PBR textures TARGA Body (4096x4096) head (4096x4096) armor1 and 2 (4096x4096) eye (4096x4096) teeth (2048x2048) eyelashes (900x900) hair_helmet (4096x4096) sword (4096x4096)


    • Base color

    • Rougness

    • Normal

    • Alpha

    • Metalic

    • AO

    • specular

    • direction (for hair)

    • Albedo + Alpha (for hair)

    • and additional eye cards (mask1,mask2,specular,normal)


  • low_poly base_mesh polygon 53159 Vertex 83088 tris 104185


  • Sword polygon 1756 verts 2302 tris 3470

Product Details
Category
Release Version
2022
Polycount
53,159
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes