Root braided Vines Set
This root braided vines set is a game ready prop including 4 LODs and colliders for 4 individual objects.
This root jungle creepers set can be used in any forest or tropical environments.
The asset is available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, adventure… ). All objects share a unique material for the best optimization for games.
Those AAA game assets of roots will embellish you scene and add more details which can help the gameplay and the game-design.
All textures are PBR ready and available in 4K.
Low-poly model & Blender native 3.0
SPECIFICATIONS
- Objects : 4
- Polygons : 3508
- Render engine : Eevee (Cycles ready)
- LODs : Yes (inside FBX for Unity & Unreal)
- Numbers of LODs : 4
- Collider : Yes
- Lightmap UV : No
- FBX
- Collada
- OBJ
- Materials in scene : 1
- Textures sizes : 4K
- Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh & AO (also Unity & Unreal ARM workflow maps)
- Textures format : PNG
GAME SPECS
EXPORTED FORMATS
TEXTURES
GENERAL
Root braided Vines Set
Root braided Vines Set
This root braided vines set is a game ready prop including 4 LODs and colliders for 4 individual objects.
This root jungle creepers set can be used in any forest or tropical environments.
The asset is available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, adventure… ). All objects share a unique material for the best optimization for games.
Those AAA game assets of roots will embellish you scene and add more details which can help the gameplay and the game-design.
All textures are PBR ready and available in 4K.
Low-poly model & Blender native 3.0
SPECIFICATIONS
- Objects : 4
- Polygons : 3508
- Render engine : Eevee (Cycles ready)
- LODs : Yes (inside FBX for Unity & Unreal)
- Numbers of LODs : 4
- Collider : Yes
- Lightmap UV : No
- FBX
- Collada
- OBJ
- Materials in scene : 1
- Textures sizes : 4K
- Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh & AO (also Unity & Unreal ARM workflow maps)
- Textures format : PNG
GAME SPECS
EXPORTED FORMATS
TEXTURES
GENERAL