Sci fi character Torso armour v7 highpoly zbrush
PLEASE READ THE DESCRIPTION CAREFULLY BEFORE PURCHASING!!!
This Pack contains FBX,Ztool Files:
-It also contains a decimated fbx version for importing to other softwares like blender,maya,etc. for reference mesh to create LOD or lowpoly mesh.
-You can adjust this model according to your character or environment easily if you are a zbrush user.it contains zbrush subdivisions for each subtool for easy adjustment.some tools are decimated and doesnot have subdivision.plz check images.
-It can be used by non-zbrush users also by using highpoly mesh to generate lowpoly textured model-baking maps and texturing for your character or envoronment.
-micro details like stitches,fabric pattern,etc.are not given on the sculpt because its better to give it at the time of texturing.which is obviously be done by the user as it is a highpoly model.
-some parts have zbrush subdivisions and some are decimated to save space.
-You may expect some minor sculpting effects on the hard surface objects as its a zbrush sculpt.
IMPORTANT NOTE-IT DOESNOT CONTAINS LOWPOLY,LOD MESH,TEXTURES,UVS,MATERIALS,ETC.ONLY HIGHPOLY MESH FOR Lod creation and texturing.IF YOU WANT LOWPOLY OR LOD,YOU HAVE TO CREATE LOWPOLY AND BAKE TEXTURES FOR USE IN GAMES,MOVIES,ETC.
-NO UVS
-NO TEXTURES
-NO LOWPOLY OR LOD for animation
-NO MATERIALS
-NO TEXTURES
-NOT FOR 3D PRINTING USE.
-See images for wireframe
Sci fi character Torso armour v7 highpoly zbrush
Sci fi character Torso armour v7 highpoly zbrush
PLEASE READ THE DESCRIPTION CAREFULLY BEFORE PURCHASING!!!
This Pack contains FBX,Ztool Files:
-It also contains a decimated fbx version for importing to other softwares like blender,maya,etc. for reference mesh to create LOD or lowpoly mesh.
-You can adjust this model according to your character or environment easily if you are a zbrush user.it contains zbrush subdivisions for each subtool for easy adjustment.some tools are decimated and doesnot have subdivision.plz check images.
-It can be used by non-zbrush users also by using highpoly mesh to generate lowpoly textured model-baking maps and texturing for your character or envoronment.
-micro details like stitches,fabric pattern,etc.are not given on the sculpt because its better to give it at the time of texturing.which is obviously be done by the user as it is a highpoly model.
-some parts have zbrush subdivisions and some are decimated to save space.
-You may expect some minor sculpting effects on the hard surface objects as its a zbrush sculpt.
IMPORTANT NOTE-IT DOESNOT CONTAINS LOWPOLY,LOD MESH,TEXTURES,UVS,MATERIALS,ETC.ONLY HIGHPOLY MESH FOR Lod creation and texturing.IF YOU WANT LOWPOLY OR LOD,YOU HAVE TO CREATE LOWPOLY AND BAKE TEXTURES FOR USE IN GAMES,MOVIES,ETC.
-NO UVS
-NO TEXTURES
-NO LOWPOLY OR LOD for animation
-NO MATERIALS
-NO TEXTURES
-NOT FOR 3D PRINTING USE.
-See images for wireframe