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Sci Fi Cloth full Creation Process Tutorial_Modeling(clo3d)_Texturing(substance painter) 4H video

hossein hamidi
(9 ratings)
Product description

Sci Fi Cloth full Creation Process Tutorial_Modeling(clo3d)_Texturing(substance painter) 4H video

This tutorial is a full process of making a sci fi cloth in clo3d/MD and texturing in substance painter and then rendering in marmoset toolbag and how i put the light and then render.

Tutorial Contents:

Modeling

2hour and 50 minutes modeling tutorial in clo3d with 2x speed you can find the buckle and strap that i used for this project in the files

Texturing
1hour and 40 minutes texturing with 2x speed
For the texturing part, Substance painter is the right choice, and we start our process in it by baking mesh maps and then i used one of my fabric  smart materials for the base. in the  folder of tutorial you can have this one and work with layers and make something cool and i add extra detail on it in the texturing part and brush a little details on

Software Used:
clo3d-marvelous designer

Substance Painter

marmoset toolbag4


Level:
Intermediate
Prerequisite Basic knowledge of the software used ( how to navigate and work with primary functions in them ) and a little information about the alphas and materials

Attention: the final model and project files don't include this product.
Attention: all videos are unnarrated (it means there are no voice-over videos or subtitles)

Release Notes

Sci Fi Cloth full Creation Process Tutorial_Modeling(clo3d)_Texturing(substance painter) 4H video

Product description

Sci Fi Cloth full Creation Process Tutorial_Modeling(clo3d)_Texturing(substance painter) 4H video

This tutorial is a full process of making a sci fi cloth in clo3d/MD and texturing in substance painter and then rendering in marmoset toolbag and how i put the light and then render.

Tutorial Contents:

Modeling

2hour and 50 minutes modeling tutorial in clo3d with 2x speed you can find the buckle and strap that i used for this project in the files

Texturing
1hour and 40 minutes texturing with 2x speed
For the texturing part, Substance painter is the right choice, and we start our process in it by baking mesh maps and then i used one of my fabric  smart materials for the base. in the  folder of tutorial you can have this one and work with layers and make something cool and i add extra detail on it in the texturing part and brush a little details on

Software Used:
clo3d-marvelous designer

Substance Painter

marmoset toolbag4


Level:
Intermediate
Prerequisite Basic knowledge of the software used ( how to navigate and work with primary functions in them ) and a little information about the alphas and materials

Attention: the final model and project files don't include this product.
Attention: all videos are unnarrated (it means there are no voice-over videos or subtitles)

Release Notes

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