Product banner image

Sculpting a Realistic Female Face in ZBrush

FlippedNormals Exclusives
Product description

Sculpting a Realistic Female Face in ZBrush

 Learn how to sculpt a realistic female face in ZBrush in this Premium Tutorial by FlippedNormals. You'll see the entire process, from start to finish. The goal is to teach you a methodical and well-tested approach to making female realistic faces time and time again.

Learn the Subtle Art of Female Faces
Sculpting a realistic female face is very different from sculpting men, as it all relies on being extremely subtle with all your strokes and moves. Throughout this tutorial series, we'll be covering just how important subtlety is, and how to achieve it.

Sculpted From a Sphere
In order to truly understand the fundamentals, we are starting off from a sphere instead of a base mesh. This makes it a lot more challenging, and you'll get a better understanding of how to truly sculpt a human head, instead of simply moving proportions of a base mesh around.

Taught by Industry Professionals
Your instructors, Henning Sanden & Morten Jaeger, have worked on some of the biggest movies in the last decade, from Guardians of the Galaxy, Pacific Rim and Pirates of the Caribbean - as character modellers. In this tutorial series, they will share their secrets to sculpting good faces, and providing tons of useful advice along the way too. They are also the founders of FlippedNormals.

Contains

    <

Sculpting a Realistic Female Face in ZBrush

Product description

Sculpting a Realistic Female Face in ZBrush

 Learn how to sculpt a realistic female face in ZBrush in this Premium Tutorial by FlippedNormals. You'll see the entire process, from start to finish. The goal is to teach you a methodical and well-tested approach to making female realistic faces time and time again.

Learn the Subtle Art of Female Faces
Sculpting a realistic female face is very different from sculpting men, as it all relies on being extremely subtle with all your strokes and moves. Throughout this tutorial series, we'll be covering just how important subtlety is, and how to achieve it.

Sculpted From a Sphere
In order to truly understand the fundamentals, we are starting off from a sphere instead of a base mesh. This makes it a lot more challenging, and you'll get a better understanding of how to truly sculpt a human head, instead of simply moving proportions of a base mesh around.

Taught by Industry Professionals
Your instructors, Henning Sanden & Morten Jaeger, have worked on some of the biggest movies in the last decade, from Guardians of the Galaxy, Pacific Rim and Pirates of the Caribbean - as character modellers. In this tutorial series, they will share their secrets to sculpting good faces, and providing tons of useful advice along the way too. They are also the founders of FlippedNormals.

Contains

    <
Tutorial Details
Software
Skill Level
Duration
3 hours 40 minutes
Release Version
0