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SICKA DYNASTY

Sicka
(4 ratings)
Product description

SICKA DYNASTY

Asian Style Full Environment with optimized lighting and textureing techniques.

use the environment , expand this with provided Assets or populate your own similar maps and designs using props provided in the pack .

Features:

  • 190 unique Mesh
  • 18 Full Buidling Prefab (Copy/Paste in your map)
  • Optimized Lighting with Mostly Baked ligths
  • prop texturing with hyrbrid of trim-sheet and combined UV
  • hand-made UV map with maximum pixel density
  • shared textures between multiple assets
  • texture streaming ready for all assets (PTPOTS)
  • 4K textures for almost all props
  • High detail unique Props
  • leaves decal
  • postprocess materials for haze and sharpening effect
  • high performance demo map without LODs
  • Falling Levaes and fantasy fire niagara Particle system

    • Number of Unique Meshes: 190

      Number of Particle System: 2

      Collision: Yes (custom + automatically generated)

      Vertex Count: 56 ~ 100K (full building floor)

      LODs: No { since i didnt make any custom LODs, i left it to be adjusted based on your project needs)

      Number of Materials and Material Instances:

      • 10 Material
      • 23 Material Instance

        • Number of Textures: 66

          Texture Resol

SICKA DYNASTY

Product description

SICKA DYNASTY

Asian Style Full Environment with optimized lighting and textureing techniques.

use the environment , expand this with provided Assets or populate your own similar maps and designs using props provided in the pack .

Features:

  • 190 unique Mesh
  • 18 Full Buidling Prefab (Copy/Paste in your map)
  • Optimized Lighting with Mostly Baked ligths
  • prop texturing with hyrbrid of trim-sheet and combined UV
  • hand-made UV map with maximum pixel density
  • shared textures between multiple assets
  • texture streaming ready for all assets (PTPOTS)
  • 4K textures for almost all props
  • High detail unique Props
  • leaves decal
  • postprocess materials for haze and sharpening effect
  • high performance demo map without LODs
  • Falling Levaes and fantasy fire niagara Particle system

    • Number of Unique Meshes: 190

      Number of Particle System: 2

      Collision: Yes (custom + automatically generated)

      Vertex Count: 56 ~ 100K (full building floor)

      LODs: No { since i didnt make any custom LODs, i left it to be adjusted based on your project needs)

      Number of Materials and Material Instances:

      • 10 Material
      • 23 Material Instance

        • Number of Textures: 66

          Texture Resol

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Product Details
Category
Software
Textures
Yes
UVs
Yes
Materials
Yes