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SICKA VILLAGE

Sicka
(4 ratings)
Product description

SICKA VILLAGE

example gamplay+Optimazation overview trailer

Viking/Medieval Inspired Village with high quality lighting and atmosphere and high number of assets.

Technical Information

Features:


  •  280+ props

  • Optimized for Low-mid range to high end

  • buildings are made with big pieces and have empty interiorsready to be filled (double-side set meshes)

  •  HandMade lightmap Uvs

  •  majority of the assets using only 3 texture set (1 material - 3 texture)

  • hybrid lighting of stationary and static(baked)

  • high pixel density for textures with a hybrid of trim-sheet and overlapped texturing

  • Texture streaming enabled for all assets (PTPOTS)

  • alembic animated flags

  • asset creation workflow based on kit setup to have decent texture quality for close-ups
    • Number of Unique Meshes: 285

      Collision: Yes, (custom+automatically generated)

      Vertex Count: 24 ~~ 130K(house)

      LODs: No (i haven't made any custom LODs so i left it to be set based on your needs)

      Number of Materials and Material Instances:


      • 11 Material

      • 27 Material Instance
        • Number of Textures: 78

          Number of Particles: 1

          Texture Resolutions: 2K + 4K

          Supported Development Platforms:

          Windows: (Yes)

          Mac: (Yes)

          Important/Additional Notes:</

SICKA VILLAGE

Product description

SICKA VILLAGE

example gamplay+Optimazation overview trailer

Viking/Medieval Inspired Village with high quality lighting and atmosphere and high number of assets.

Technical Information

Features:


  •  280+ props

  • Optimized for Low-mid range to high end

  • buildings are made with big pieces and have empty interiorsready to be filled (double-side set meshes)

  •  HandMade lightmap Uvs

  •  majority of the assets using only 3 texture set (1 material - 3 texture)

  • hybrid lighting of stationary and static(baked)

  • high pixel density for textures with a hybrid of trim-sheet and overlapped texturing

  • Texture streaming enabled for all assets (PTPOTS)

  • alembic animated flags

  • asset creation workflow based on kit setup to have decent texture quality for close-ups
    • Number of Unique Meshes: 285

      Collision: Yes, (custom+automatically generated)

      Vertex Count: 24 ~~ 130K(house)

      LODs: No (i haven't made any custom LODs so i left it to be set based on your needs)

      Number of Materials and Material Instances:


      • 11 Material

      • 27 Material Instance
        • Number of Textures: 78

          Number of Particles: 1

          Texture Resolutions: 2K + 4K

          Supported Development Platforms:

          Windows: (Yes)

          Mac: (Yes)

          Important/Additional Notes:</

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Product Details
Category
Software
Textures
Yes
UVs
Yes
Materials
Yes
Animated
Yes