Simple Technology Kitbash #10
Deceptively simple and clean mechanical engineering kitbash loosely created from real life blueprints with some interpretation. Used in detail-work but works well for almost anything from learning to kit-bashing.
Check out the new bundles https://flippednormals.com/creator/onepotatokingdom/
Destructive modelling all the way. No modifier stack to manage here except for bevels :) Clean topology but not optimized for mobile. Release your creativity and simply use your time effectively. Don't waste precious time on tedious tasks when you could be spending it making the next digital Mona Liza!1Mesh Details:
Geometry type = NonSub D
Triangulated = No
Materials/Textures= No (Basic render_material included)
Unwrapped = YES
Files included = .blend/FBX
Boolean applied = Yes (Not Bevels)
Simple Technology Kitbash #10
Simple Technology Kitbash #10
Deceptively simple and clean mechanical engineering kitbash loosely created from real life blueprints with some interpretation. Used in detail-work but works well for almost anything from learning to kit-bashing.
Check out the new bundles https://flippednormals.com/creator/onepotatokingdom/
Destructive modelling all the way. No modifier stack to manage here except for bevels :) Clean topology but not optimized for mobile. Release your creativity and simply use your time effectively. Don't waste precious time on tedious tasks when you could be spending it making the next digital Mona Liza!1Mesh Details:
Geometry type = NonSub D
Triangulated = No
Materials/Textures= No (Basic render_material included)
Unwrapped = YES
Files included = .blend/FBX
Boolean applied = Yes (Not Bevels)