Skeleton Warrior - Game Ready
Support me on Patreon: https://www.patreon.com/idafaber
Technical details
Full Armored Skeleton: faces 28567, tris 55051, verts 29625
Sword: faces 1020, tris 1020, verts 531
Shield: faces 1246, tris 2300, verts 1246
Skeleton Without Clothes: faces 15898, tris 30469, verts 15393
Rigged with Epic Skeleton.
The jaw is rigged too so you can open his mouth.
PBR Textures Metall/Roughness
4K Textures - normal, metallic, roughness, albedo, AO, opacity
5 Texture sets - Skull, Skeleton, Armor, Shield, Sword
Skull and Skeleton has 6 Color Variations - Sand, Sand Blood, Sand Moss, Black, Black Blood, Black Moss
Everything can be very easily mixed so you can get your own unique color combination!
For UE4: Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor or bones.
File formats
Archive includes:
- obj. and fbx.
- all textures (png.)
- renders in high resolution
- Maya scene (2019)
- Unity project (v2018.4.27+)
- UE4 project (v4.18+) (rigged with Epic Skeleton!)
If you have any questions feel free to write me here or on my e-mail
Skeleton Warrior - Game Ready
Skeleton Warrior - Game Ready
Support me on Patreon: https://www.patreon.com/idafaber
Technical details
Full Armored Skeleton: faces 28567, tris 55051, verts 29625
Sword: faces 1020, tris 1020, verts 531
Shield: faces 1246, tris 2300, verts 1246
Skeleton Without Clothes: faces 15898, tris 30469, verts 15393
Rigged with Epic Skeleton.
The jaw is rigged too so you can open his mouth.
PBR Textures Metall/Roughness
4K Textures - normal, metallic, roughness, albedo, AO, opacity
5 Texture sets - Skull, Skeleton, Armor, Shield, Sword
Skull and Skeleton has 6 Color Variations - Sand, Sand Blood, Sand Moss, Black, Black Blood, Black Moss
Everything can be very easily mixed so you can get your own unique color combination!
For UE4: Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor or bones.
File formats
Archive includes:
- obj. and fbx.
- all textures (png.)
- renders in high resolution
- Maya scene (2019)
- Unity project (v2018.4.27+)
- UE4 project (v4.18+) (rigged with Epic Skeleton!)
If you have any questions feel free to write me here or on my e-mail