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Spacing Sculptor - Blender Animation Addon

Bleached Ravens
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Product description

Spacing Sculptor - Blender Animation Addon

What’s new?


  • favoring 


  • Transform collection 


  • Bug fixes

    • Spacing sculptor gives you set of tools that help you create animation faster and more effective by depending on 3D view rather than curves in the graph editor and other limitation of the curve is editing one curve at the time and that comes with its own limitation which is affecting local space only.

      TOOL INCLUDES

      1 - Curve transformation

      2 - Weight adjusting

      2.5 - key-frame removal

      3 - Smoothing

      4 - Transform offset

      5 - Favoring 

      6 - Transform Collection

      Curve transformation:

      Transform a bone without adding keyframes which will make blender happier since there will be fewer keyframes to worry about and will make retiming easier, but as an animator, you shouldn’t use this for extreme poses but rather only for spacing since this tool manipulates keyframe handles for you to fit your needs

      >

      Moving Ball to left will cause it to slow down, in the beginning, all this without adding

      new keyframes just by moving the Ball in frame 5 

      >

      We can have the opposite effect if we move the Ball right 

       >

       

      Weight adjusting: 

      after using Curve transformation you might see it easy but limited and here where Weight adjusting come to covers, Weight adjusting doesn't make bone ease

Spacing Sculptor - Blender Animation Addon

Product description

Spacing Sculptor - Blender Animation Addon

What’s new?


  • favoring 


  • Transform collection 


  • Bug fixes

    • Spacing sculptor gives you set of tools that help you create animation faster and more effective by depending on 3D view rather than curves in the graph editor and other limitation of the curve is editing one curve at the time and that comes with its own limitation which is affecting local space only.

      TOOL INCLUDES

      1 - Curve transformation

      2 - Weight adjusting

      2.5 - key-frame removal

      3 - Smoothing

      4 - Transform offset

      5 - Favoring 

      6 - Transform Collection

      Curve transformation:

      Transform a bone without adding keyframes which will make blender happier since there will be fewer keyframes to worry about and will make retiming easier, but as an animator, you shouldn’t use this for extreme poses but rather only for spacing since this tool manipulates keyframe handles for you to fit your needs

      >

      Moving Ball to left will cause it to slow down, in the beginning, all this without adding

      new keyframes just by moving the Ball in frame 5 

      >

      We can have the opposite effect if we move the Ball right 

       >

       

      Weight adjusting: 

      after using Curve transformation you might see it easy but limited and here where Weight adjusting come to covers, Weight adjusting doesn't make bone ease

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