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Spray Gun

Romain Albenque
(2 ratings)
Product description

Spray Gun

This spray gun is a 3D model ready for game using and includes few animation actions on the handle. All elements are in realistic style and can be animated to be used in any game (post-apo, first person shooter, construction… ). All objects share a unique materials for the best optimization for games.

This AAA game asset of spray gun will embellish you scene and add more details which can help the gameplay and the game-design.

The material of models is unique and ready for PBR.

Low-poly model & Blender native 2.93

SPECIFICATIONS

  • Objects : 5
  • Polygons : 1488
  • Subdivision ready : No
  • Render engine : Eevee (Cycles ready)

    • GAME SPECS
      • LODs : No
      • Collider : No
      • Lightmap UV : No

        • EXPORTED FORMATS
          • FBX
          • Collada
          • OBJ

            • TEXTURES
              • Materials in scene : 1
              • Textures sizes : 2K
              • Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh & AO (also Unity & Unreal workflow maps)
              • Textures format : PNG

                • GENERAL
                  • Real scale : Yes
                  • Scene objects are organized by groups

                    • ADDITIONAL NOTES

                      File formats do not include textures. All textures are in a specific folder named 'Textures'

Spray Gun

Product description

Spray Gun

This spray gun is a 3D model ready for game using and includes few animation actions on the handle. All elements are in realistic style and can be animated to be used in any game (post-apo, first person shooter, construction… ). All objects share a unique materials for the best optimization for games.

This AAA game asset of spray gun will embellish you scene and add more details which can help the gameplay and the game-design.

The material of models is unique and ready for PBR.

Low-poly model & Blender native 2.93

SPECIFICATIONS

  • Objects : 5
  • Polygons : 1488
  • Subdivision ready : No
  • Render engine : Eevee (Cycles ready)

    • GAME SPECS
      • LODs : No
      • Collider : No
      • Lightmap UV : No

        • EXPORTED FORMATS
          • FBX
          • Collada
          • OBJ

            • TEXTURES
              • Materials in scene : 1
              • Textures sizes : 2K
              • Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh & AO (also Unity & Unreal workflow maps)
              • Textures format : PNG

                • GENERAL
                  • Real scale : Yes
                  • Scene objects are organized by groups

                    • ADDITIONAL NOTES

                      File formats do not include textures. All textures are in a specific folder named 'Textures'

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Product Details
Release Version
1
Polycount
1,488
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes