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Spray Paint Can

Ryan
(2 ratings)
Product description

Spray Paint Can

  • 100% Quads.
  • All Textures created in Substance Painter and exported in 4K PBR (Roughness/Metallic) formats.
  • Logically named objects, materials and textures.
  • Modelled in Blender 2.83.2
  • Textured in Substance Painter 2020.1.3.
  • Rendered in Marmoset Toolbag 3.
  • Built to real life scale.
  • SprayCan= 7.7cm wide, 7.7cm deep, 24.5cm tall.
  • Suitable for AAA video games, films, archiz and animations.
  • Subdivision ready, as shows in preview renders.
  • Both objects share the same material, UV map and texture set.
  • Fully and efficiently UV unwrapped.

    • Formats included

      .Blend - Native

      .FBX

      .OBJ

      Objects in each file format

      • Can
      • Lid

        • Textures included in .png format.

          Paint Can - 4K

          • Diffuse
          • Roughness
          • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
          • Metallic

            • Poly Count total (According to Blender inspection tools).
              • Face count: 1,194
              • Vert count: 1,241
              • Triangulated count: 2,388

Spray Paint Can

Product description

Spray Paint Can

  • 100% Quads.
  • All Textures created in Substance Painter and exported in 4K PBR (Roughness/Metallic) formats.
  • Logically named objects, materials and textures.
  • Modelled in Blender 2.83.2
  • Textured in Substance Painter 2020.1.3.
  • Rendered in Marmoset Toolbag 3.
  • Built to real life scale.
  • SprayCan= 7.7cm wide, 7.7cm deep, 24.5cm tall.
  • Suitable for AAA video games, films, archiz and animations.
  • Subdivision ready, as shows in preview renders.
  • Both objects share the same material, UV map and texture set.
  • Fully and efficiently UV unwrapped.

    • Formats included

      .Blend - Native

      .FBX

      .OBJ

      Objects in each file format

      • Can
      • Lid

        • Textures included in .png format.

          Paint Can - 4K

          • Diffuse
          • Roughness
          • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
          • Metallic

            • Poly Count total (According to Blender inspection tools).
              • Face count: 1,194
              • Vert count: 1,241
              • Triangulated count: 2,388
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Product Details
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes