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Spray Paint Can
- 100% Quads.
- All Textures created in Substance Painter and exported in 4K PBR (Roughness/Metallic) formats.
- Logically named objects, materials and textures.
- Modelled in Blender 2.83.2
- Textured in Substance Painter 2020.1.3.
- Rendered in Marmoset Toolbag 3.
- Built to real life scale.
- SprayCan= 7.7cm wide, 7.7cm deep, 24.5cm tall.
- Suitable for AAA video games, films, archiz and animations.
- Subdivision ready, as shows in preview renders.
- Both objects share the same material, UV map and texture set.
- Fully and efficiently UV unwrapped.
- Can
- Lid
- Diffuse
- Roughness
- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
- Metallic
- Face count: 1,194
- Vert count: 1,241
- Triangulated count: 2,388
Formats included
.Blend - Native
.FBX
.OBJ
Objects in each file format
Textures included in .png format.
Paint Can - 4K
Poly Count total (According to Blender inspection tools).
Spray Paint Can
Personal License
For use on personal projects
Files (5)
SprayCan.mtl
octet-stream
550 B
SprayCan.fbx
octet-stream
85.7 kB
SprayCan.obj
octet-stream
150 kB
SprayCan.blend
octet-stream
20.3 MB
Textures.zip
zip
7.39 MB
Total size: 27.9 MB
Commercial License
For use on commercial projects
Files (5)
SprayCan.mtl
octet-stream
550 B
SprayCan.fbx
octet-stream
85.7 kB
SprayCan.obj
octet-stream
150 kB
SprayCan.blend
octet-stream
20.3 MB
Textures.zip
zip
7.39 MB
Total size: 27.9 MB
Spray Paint Can
- 100% Quads.
- All Textures created in Substance Painter and exported in 4K PBR (Roughness/Metallic) formats.
- Logically named objects, materials and textures.
- Modelled in Blender 2.83.2
- Textured in Substance Painter 2020.1.3.
- Rendered in Marmoset Toolbag 3.
- Built to real life scale.
- SprayCan= 7.7cm wide, 7.7cm deep, 24.5cm tall.
- Suitable for AAA video games, films, archiz and animations.
- Subdivision ready, as shows in preview renders.
- Both objects share the same material, UV map and texture set.
- Fully and efficiently UV unwrapped.
- Can
- Lid
- Diffuse
- Roughness
- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
- Metallic
- Face count: 1,194
- Vert count: 1,241
- Triangulated count: 2,388
Formats included
.Blend - Native
.FBX
.OBJ
Objects in each file format
Textures included in .png format.
Paint Can - 4K
Poly Count total (According to Blender inspection tools).
Product Details
Category
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes
Published
2022-12-07
Updated
2022-12-17