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Steampunk Gun Tutorial with subtitle

Bridge Studio
(5 ratings)
Product description

Steampunk Gun Tutorial with subtitle

This is a full process of modeling, unwrapping, and texturing a steampunk gun . It is better to have some basic information about working with programs, although all the shortcuts and information are subtitled as much as possible.

Tutorial Contents :

_ Modeling  ( Duration : 4 hours ) _

The modeling process is done in blender and in two parts :

Part 1 : Polygon modeling

Part 2 : Optimizing the product and bringing it to the minimum poly that will lead to a clean topology ( 22 K ) 

_ Unwrapping ( Duration : 25 minutes ) _

  • easy to follow
  • all shortcuts we used are explained
  • Standard UV Packing

_ sculpting ( Duration : 54 minutes ) _

        • making a proper highpoly
        • adding some details using brushes and alphas

    _ Texturing ( Duration : 3 hours & 40 minutes ) _

    • baking highpoly to lowpoly
    • create lots of materials from 0 to 100
    • using many technics to get more realistic details (smart materials,smart masks,generators,anchor point,hand painting and ..... )
    • exporting final textures

    _ rendering ( Duration : 48 minutes ) _

    • adding lights and HDR

    Steampunk Gun Tutorial with subtitle

    Product description

    Steampunk Gun Tutorial with subtitle

    This is a full process of modeling, unwrapping, and texturing a steampunk gun . It is better to have some basic information about working with programs, although all the shortcuts and information are subtitled as much as possible.

    Tutorial Contents :

    _ Modeling  ( Duration : 4 hours ) _

    The modeling process is done in blender and in two parts :

    Part 1 : Polygon modeling

    Part 2 : Optimizing the product and bringing it to the minimum poly that will lead to a clean topology ( 22 K ) 

    _ Unwrapping ( Duration : 25 minutes ) _

    • easy to follow
    • all shortcuts we used are explained
    • Standard UV Packing

    _ sculpting ( Duration : 54 minutes ) _

          • making a proper highpoly
          • adding some details using brushes and alphas

      _ Texturing ( Duration : 3 hours & 40 minutes ) _

      • baking highpoly to lowpoly
      • create lots of materials from 0 to 100
      • using many technics to get more realistic details (smart materials,smart masks,generators,anchor point,hand painting and ..... )
      • exporting final textures

      _ rendering ( Duration : 48 minutes ) _

      • adding lights and HDR
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