Steampunk Pipes
3D modular kit of pipes. This kitbash includes 20 elements ready to be assembled for your 3D scene. All pipes are based on a 0,5 m reference grid and can easily assembled by moving by this increment. The modular assets includes basics as linear pipes, 90° elbows, 180° elbows cross joint and tee joints. Some specifics modules are available too as valves, manometer or plug.
This modular game-asset will embellish you scene and add more details which can help the gameplay and the game-design.
The material of models is unique and ready for PBR.
Low-poly model & Blender native 2.81
SPECIFICATIONS
- Objects : 21
- Polygons : 7220
- Subdivision ready : Yes
- Render engine : Eevee (Cycles ready)
- LODs : No
- Collider : No
- FBX
- Collada
- OBJ
- GLTF
- Materials in scene : 1
- Textures sizes : 4K
- Textures types : Diffuse, Metallic, Roughness, Normal (DirectX & OpenGL), Opacity, Heigh and AO
- Textures format : PNG
- Real scale : Yes
- Scene objects are organized by groups
GAME SPECS
EXPORTED FORMATS
TEXTURES
GENERAL
ADDITIONAL NOTES
File formats do not include textures. All textures are in a specific folder named 'Textures'
Steampunk Pipes
Steampunk Pipes
3D modular kit of pipes. This kitbash includes 20 elements ready to be assembled for your 3D scene. All pipes are based on a 0,5 m reference grid and can easily assembled by moving by this increment. The modular assets includes basics as linear pipes, 90° elbows, 180° elbows cross joint and tee joints. Some specifics modules are available too as valves, manometer or plug.
This modular game-asset will embellish you scene and add more details which can help the gameplay and the game-design.
The material of models is unique and ready for PBR.
Low-poly model & Blender native 2.81
SPECIFICATIONS
- Objects : 21
- Polygons : 7220
- Subdivision ready : Yes
- Render engine : Eevee (Cycles ready)
- LODs : No
- Collider : No
- FBX
- Collada
- OBJ
- GLTF
- Materials in scene : 1
- Textures sizes : 4K
- Textures types : Diffuse, Metallic, Roughness, Normal (DirectX & OpenGL), Opacity, Heigh and AO
- Textures format : PNG
- Real scale : Yes
- Scene objects are organized by groups
GAME SPECS
EXPORTED FORMATS
TEXTURES
GENERAL
ADDITIONAL NOTES
File formats do not include textures. All textures are in a specific folder named 'Textures'