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Street Trash Bin

Romain Albenque
(2 ratings)
Product description

Street Trash Bin

This street public trash bin includes 2 variants of color (green or dark grey), 4 LODs and colliders to be ready for game and available in lowpoly and PBR ready. 

The asset is available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, historical… ). All objects share a unique material for the best optimization for games.

This AAA game waste bin will embellish you scene and add more details which can help the gameplay and the game-design or level-design.

All textures are PBR ready and available in 2K.

Low-poly model & Blender native 4.0

SPECIFICATIONS

  • Objects : 1
  • Polygons : 613
  • Subdivision ready : No
  • Render engine : Eevee (Cycles ready)

GAME SPECS

  • LODs : Yes (inside FBX for Unity & Unreal)
  • Numbers of LODs : 4
  • Collider : Yes
  • Lightmap UV : No

EXPORTED FORMATS

  • FBX
  • Collada
  • OBJ
  • GLTF

TEXTURES

  • Materials in scene : 1
  • Textures sizes : 2K
  • Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh, AO (also Unity & Unreal ARM workflow maps)
  • Textures format : PNG

GENERAL

  • Real scale : Yes
  • Scene objects are organized by g

Street Trash Bin

Product description

Street Trash Bin

This street public trash bin includes 2 variants of color (green or dark grey), 4 LODs and colliders to be ready for game and available in lowpoly and PBR ready. 

The asset is available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, historical… ). All objects share a unique material for the best optimization for games.

This AAA game waste bin will embellish you scene and add more details which can help the gameplay and the game-design or level-design.

All textures are PBR ready and available in 2K.

Low-poly model & Blender native 4.0

SPECIFICATIONS

  • Objects : 1
  • Polygons : 613
  • Subdivision ready : No
  • Render engine : Eevee (Cycles ready)

GAME SPECS

  • LODs : Yes (inside FBX for Unity & Unreal)
  • Numbers of LODs : 4
  • Collider : Yes
  • Lightmap UV : No

EXPORTED FORMATS

  • FBX
  • Collada
  • OBJ
  • GLTF

TEXTURES

  • Materials in scene : 1
  • Textures sizes : 2K
  • Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh, AO (also Unity & Unreal ARM workflow maps)
  • Textures format : PNG

GENERAL

  • Real scale : Yes
  • Scene objects are organized by g
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Product Details
Release Version
1.0
Polycount
613
Texture Resolution
2048 x 2048
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes
Published
2023-11-24
Updated
2023-11-24