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Stylized Fat Girl Body Base Mesh 3D Model – Rigged with IK/FK Switch (Game/Animation Ready)

3ddisco
(1 ratings)
Product description

Stylized Fat Girl Body Base Mesh 3D Model – Rigged with IK/FK Switch (Game/Animation Ready)

Stylized Fat Girl Body Base Mesh 3D Model – Rigged with IK/FK Switch (Game/Animation Ready) is completely ready to be used as a starting point to develop your characters.

A clean quad-based topology character ready for animation or game integration. Includes an advanced Blender rig with IK/FK switches for both arms and legs.
Perfect as a starting point for your custom characters or animation practice.

Technical details:

  • File formats included in the package are: FBX, GLB, BLEND, OBJ, PLY, STL, ABC, DAE
  • Native software file format: BLEND
  • Polygons: 14,142 quads/27,816 tris
  • Vertices: 13,994
  • The model is rigged , UV unwrapped , and subdivision ready.
  • Only following formats contain rig: BLEND, FBX, GLB, DAE.
  • Note: Rig and IK/FK switches work fully in .BLEND; only deformation bones are supported in .FBX and .GLB.
  • .FBX, .GLB, and .DAE formats also include a version with all bones provided as reference.

Stylized Fat Girl Body Base Mesh 3D Model – Rigged with IK/FK Switch (Game/Animation Ready)

Product description

Stylized Fat Girl Body Base Mesh 3D Model – Rigged with IK/FK Switch (Game/Animation Ready)

Stylized Fat Girl Body Base Mesh 3D Model – Rigged with IK/FK Switch (Game/Animation Ready) is completely ready to be used as a starting point to develop your characters.

A clean quad-based topology character ready for animation or game integration. Includes an advanced Blender rig with IK/FK switches for both arms and legs.
Perfect as a starting point for your custom characters or animation practice.

Technical details:

  • File formats included in the package are: FBX, GLB, BLEND, OBJ, PLY, STL, ABC, DAE
  • Native software file format: BLEND
  • Polygons: 14,142 quads/27,816 tris
  • Vertices: 13,994
  • The model is rigged , UV unwrapped , and subdivision ready.
  • Only following formats contain rig: BLEND, FBX, GLB, DAE.
  • Note: Rig and IK/FK switches work fully in .BLEND; only deformation bones are supported in .FBX and .GLB.
  • .FBX, .GLB, and .DAE formats also include a version with all bones provided as reference.
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Product Details
Software
Polycount
14142
UVs
Yes
Published
2025-06-05
Updated
2025-06-05