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Stylized Flowers Pack
You will get:
- 42 Game Ready Garden Flower Assets [*fbx / *obj]
- 1 texture atlas [*tga]
- Unreal Engine scene setup 4.26+ with Foliage Master Material
- Maya scene
Plants species:
- Rose (6 variations) 445 - 6057 tris
- Peony (7 variations) 1601 - 8740 tris
- Rose Climbing (16 variations) 497- 5774 tris
- Anemone (7 variations) 126 - 593 tris
- Anemone Group (6 variations) 318 - 1326 tris
Texture Resolutions:
T Garden Plants Rose Atlas - 2048x2048
- BCO
- Color_BCO
- Normal
- RTAO
- Roughness
- Translucency
- AO
- Flower Mask - 256x256
UVs:
- channel 1: overlapping;
- channel 2: non-overlapping (for baking lightmaps)
UnrealEngine features:
- Combine and mix it to get more interesting meshes.
- The wind is made by vertex painting in the Foliage shader. Change Wind settings at Material Instance.
- Use BaseColor Tint and Contrast for different colors.
- All plants have SSS masks.
- All plants have lightmaps.
Collision: (No)
Vertex Count: Max 7726 vert
Polycount: Max 8740 t
Stylized Flowers Pack
Commercial License
For use on commercial projects
Files (6)
Garden_Plants_Pack.zip
zip
35.6 MB
Meshes.zip
zip
5.05 MB
Meshes_LODs.zip
zip
14.5 MB
Meshes_LODs_obj.zip
zip
22.4 MB
Textures.zip
zip
38.1 MB
Garden_Plants_Pack.ma
octet-stream
62.1 MB
Total size: 178 MB
Stylized Flowers Pack
You will get:
- 42 Game Ready Garden Flower Assets [*fbx / *obj]
- 1 texture atlas [*tga]
- Unreal Engine scene setup 4.26+ with Foliage Master Material
- Maya scene
Plants species:
- Rose (6 variations) 445 - 6057 tris
- Peony (7 variations) 1601 - 8740 tris
- Rose Climbing (16 variations) 497- 5774 tris
- Anemone (7 variations) 126 - 593 tris
- Anemone Group (6 variations) 318 - 1326 tris
Texture Resolutions:
T Garden Plants Rose Atlas - 2048x2048
- BCO
- Color_BCO
- Normal
- RTAO
- Roughness
- Translucency
- AO
- Flower Mask - 256x256
UVs:
- channel 1: overlapping;
- channel 2: non-overlapping (for baking lightmaps)
UnrealEngine features:
- Combine and mix it to get more interesting meshes.
- The wind is made by vertex painting in the Foliage shader. Change Wind settings at Material Instance.
- Use BaseColor Tint and Contrast for different colors.
- All plants have SSS masks.
- All plants have lightmaps.
Collision: (No)
Vertex Count: Max 7726 vert
Polycount: Max 8740 t
Product Details
Release Version
1
Polycount
9000
Texture Resolution
2048 x 2048
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes
Published
2023-02-10
Updated
2023-07-09